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ASUS cards: Now with 'cheat' button!
July 19th 2000, 22:10 CEST by Istari

Today Riva Station reported that ASUS plans to add a special set of features to their next driver releases for the AGP-V7700 and AGP-V7100 series graphics cards. The technology called 3D SeeThrough [TM] would allow players to cheat by making walls invisible among other things.



Here is a quote from the press release:
"Taiwan, Taipei July 18, 2000: ASUSTeK Computer, Inc. announces its new secrete (sic!) weapon for AGP-V7700 and AGP-V7100 series graphics cards the 3D SeeThrough TM technologies. "ASUS always provides the best value for our customers." said Jonathan Tsang, vice president of marketing and sales division of ASUSTeK Computer Inc. "The ASUS 3D SeeThrough TM technologies are developed for users to be a constant winner in the adventure or action 3D games. There are three special weapons for ASUS VGA cards’ users Transparent View, Wireframe View, and Extra Light. If you do not have an ASUS VGA card be careful! Never compete in the 3D games with anyone who has an ASUS VGA card. Because the only result is to loose (sic!)."

According to Riva Station the source of the press release is ASUS Germany. RS also claims to have a pre-release version of the drivers and have posted screenshots of Voyager:Elite Force demonstrating the new features. The press release does not yet appear any on any ASUS website and ASUS Germany has not yet answered requests for verification, so treat this with some scepticism.

A while ago Wicked announced similar features but quickly retreated after the reception among gamers was less than enthusiastic.

So assuming ASUS proceed as planned, could this mean the end of online gaming as we know it? Or is it just another way to cheat among thousands of others?

Update: According to Riva 3D ASUS has confirmed that they "have been exploring" transparency features and that the decision to release them has not yet been made. They also said that:

"ASUS may pursue working with developers to ensure that this feature is detectable so that online tournaments, etc., are not affected in any way."

The interesting part is that this totally contradicts the press release that Riva Station got, in which they specifically advertised this as way to win online games.

C O M M E N T S
Home » Topic: ASUS cards: Now with 'cheat' button!

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#50 by "[KAG]formerly known as Seth"
2000-07-20 01:33:04
d_k_denz@hotmail.com http://www.aelk.org
anyone seen cheats for UT yet??

P.S.: any clans allowing cheating by their members should be banned by all other clans(neutral observer???) It's no fun playing against cheaters even if (and especially when) you beat'em up good. Cheaters are the lousiest players ever, and people making cheats for online play are even worse. All I invested in my gameplay was an Everglide mousepad and a nice optical mouse, that's it. The day I need more, well, I might as well stop playing.<I><B></B></I><I></I><I></I>
#51 by ""
2000-07-20 01:33:26
Valeyard, cheating is rampant, or rather the accusations, in almost every game. You can no longer join a server and whip ass. All you get is "dude, turn the bot off", "get a life cheater" blah blah blah. I have been deathmatching since Doom 1 days and honestly, playing online is no longer worth the headache. And now this just compounds it.

Coupled with the fact I do have one of those Asus cards, it's a Bad Day(tm).

Lostsoul
#52 by "McGrew"
2000-07-20 01:56:53
mcgrew@famvid.com http://TheFragfest.com
There is another angle to this, go see Nacho's take on it.

It's sad, but the order of popularity of the pages in my site are:

1: Quake cheats (SP only, but they don't know that when they're at Google)
2: Console commands
3: server commands
which usually ties with
4: The 'nooze'.

/.'s AC said it in post 51- the worst thing about cheaters is if you don't suck at a game, you MUST be using a bot or a hack. Bleh.

-steve
#53 by "Apache"
2000-07-20 02:36:05
apache@voodooextreme.com http://www.voodooextreme.com
easy fix to this -- if a user have an asus card, don't let them on the server. patch your game to check the registry for the drivers, then give them a nasty error when they attempt to play ;)
#54 by "Bort"
2000-07-20 03:07:56
What sickens me even more than this being cheating is that its a big marketting scam from Asus to try to sell more of their video cards... makes me want to puke just thinking about it.   I mean, just read the press release, and it sounds like a sales pitch. The fact that a company will sink this low to sell their product is so wretched it makes me want to hurl...

On the plus side, people will / are allready registering their disgust no doubt with Asus, so I for one doubt the driver will even be released... so if you haven't sent them any emails, go ahead.. have at it.

Cheating has been around for a loong looooonnng time, people have gone so far as to track people down.. and beat them up in real life. (I remember such incidents with QWTF (back in the day). So, if you know the guy that came up with this idea, give him a proper ass-beating for me.. please.
#55 by "Bad_CRC"
2000-07-20 04:30:05
Looks like G-Man called it.  This is smelling more and more like a hoax.
 
<a href="http://hammer.prohosting.com/~badcrc/cheat/shot0000.JPG">0</a>

<a href="http://hammer.prohosting.com/~badcrc/cheat/shot0001.JPG">1</a>
 
<a href="http://hammer.prohosting.com/~badcrc/cheat/shot0002.JPG">2</a>

<a href="http://hammer.prohosting.com/~badcrc/cheat/shot0003.JPG">3</a>
#56 by "Bad_CRC"
2000-07-20 04:31:26
http://hammer.prohosting.com/~badcrc/graveycam/ind
oh, forgot to mention I made those shots in the Star Trek game with my Voodoo 3...
 



________________________________
<b>dumb·ass</b> <i>(Düm-èSS)</i> n. - Anyone who doesn't agree with me.
 
<a href="http://hammer.prohosting.com/~badcrc/Bad_CRC.gif"></a><I><B></B></I><I></I><I></I>
#57 by "Whisp"
2000-07-20 05:11:20
whisp_@hotmail.com
That's cool.  Now how about the transparent ones? Can you do that?

-Whisp
#58 by "G-Man"
2000-07-20 07:32:29
jonmars@shiftlock.org http://www.shiftlock.org
<b>#57</b> "Whisp" wrote...
<QUOTE>That's cool. Now how about the transparent ones? Can you do that?</QUOTE>
I'm sure it isn't hard. Q3 has a LOT of strange cvars to play with.

At any rate, like I said I'm all for these new drivers if they do exist. I do not think they will have the effect on cheating that you think they will.

 - [g.man]<I><B></B></I><I></I><I></I>
#59 by "PainKilleR-[CE]"
2000-07-20 09:33:17
painkiller@planetfortress.com http://www.planetfortress.com/tftech/
<b>#33</b> "Brandon 'GreenMarine' Reinhart" wrote...
<QUOTE>. So with a Quake engine game you might be able to see a character behind a
wall. </QUOTE>

Interestingly enough, given that a character is relatively close to a wall (a thin wall) under certain situations with certain cards you can see them anyway in most Quake/Q2-engine based games (especially in Quake itself and in Half-life), then there's the transparent wall hacks and the video settings that allow you to see things you're not supposed to.

I agree, though, that it all depends on how much overdraw there is in the game engine. However, something else to note is that many of the Quake-engine based games (if not all of them) have client side toggles for rendering of objects that aren't visible, and I'm not sure how much of an effect enabling that would have (other than what would end up being a huge framerate hit on some maps). It's sortof like people arguing that making the water clear in glquake wouldn't let you see people that were in the water because the game didn't register them as visible, yet you could still do it and see the players, the water just looked like shit.

-PainKilleR-[CE]
#60 by "PainKilleR-[CE]"
2000-07-20 09:39:33
painkiller@planetfortress.com http://www.planetfortress.com/tftech/
<b>#37</b> "PiRaMidA" wrote...
<QUOTE>Btw, I'll give them credit where it's due, ASUS makes high quality motherboards
(using one myself with much success). Maybe they should not try to put
themselves on video card market with the cheap tricks like this one, instead
concentrate on motherboards :)</QUOTE>

IMO, their video cards are better than their motherboards, and I do have one of their motherboards that's been serving me quite nicely for about 3 years on my P2-400 box. I had one of their GeForce SDR cards, and it was very close to being the best card I've ever bought, with this new 64MB GeForce 2 card from hercules being the best so far (though ASUS can make some great drivers, they're usually pretty far behind on the versions. Hercules/Guillemot, on the other hand, apparently can't even make a semi-functional driver to ship with their cards, but it works great with the nVidia drivers).

-PainKilleR-[CE]
#61 by "Tom Cleghorn"
2000-07-20 09:58:00
tc10@spammegoonidareya.st-andrews.ac.uk http://www.fisty.com/~tom/
Well, with Q3A, and some of the other earlier Quake-engine games, you can see just how much is rendered by turning on r_showtris, or r_drawnormals(?) in Q3 - it might surprise you.
Also, there's nothing to stop anyone disabling the vis information (r_novis?), so that, given a sufficiently powerful machine, you could see the entire level at once, and still get a good framerate.
Sucks, don't it?
#62 by "G'Kar"
2000-07-20 12:05:50
ashvin@babylonia.flatirons.org
In general, it's impossible to prevent client side visibility cheats. You can try to make it more <I>difficult</I> to cheat, but ultimately, all client side data is susceptible to cheating.

Consider the imaginary case of a very dedicated and skilled cheater. Such a person could re-write the game to draw scenes how <I>they</I> want them drawn (i.e. full bright, with translucent walls). The only way to prevent this kind of cheating is to have the server render each client's frame and send it to them, which is somewhat unfeasible (unless your server is an Onyx2, connected to clients via an FDDI network).

What this basically means is, any sufficiently dedicated hacker can make hiding in shadows pointless.

Player occlusion, however, is something that can be handled server side. The server would have to calculate detailed vis information for each client and only send information on players that are in the clients field of vision. Obviously, these vis calculations can be as accurate as you want (at the expense of greater server side CPU
utilization). If the vis calculations are sufficiently accurate, then anyone using transparent wall cheats would succeed in seeing an apparently empty level (assuming all the players are entirely occluded from view).

I don't know what level -if any- of vis calculations are done server side in any existing games (UT or Q3).

~~
Ignie Ferroque,
Ash.
#63 by ""
2000-07-20 13:34:59
Applying this to online gaming isn't a factor. Online gamers are a small majority.

I'm sure some of the other 96% of gamers would find cheats like this useful or cool.

But of course, the loud minority will probably get the cheats removed.

(Naturally, I'm against it for online reasons, just being realistic)
#64 by "[KAG]formerly known as Seth"
2000-07-20 13:44:57
d_k_denz@hotmail.com http://www.aelk.org
<b>#63</b> "" wrote...
<QUOTE>I'm sure some of the other 96% of gamers would find cheats like this useful or cool.

</QUOTE>
Come on, who needs those cheats? If you can't beat a game on yourself(or with the build-in cheats), you're a lamer and shouldn't play anything else than pacman(although pacman isn't an easy game at all)<I><B></B></I><I></I><I></I>
#65 by "dave lister"
2000-07-20 13:51:13
dave__lister@hotmail.com
<quote><a href="http://www.planetcrap.com/stories/102/#964046555">whisp says in #35: click</a></quote>

Message when going to rivastation from pc: <quote>You are coming from:

                                                 http://www.planetcrap.com/stories/102/


                                         This site is not authorized to use any content from our server!</quote>

i don't think andy will get a pleasant or informative response from them
#66 by "[KAG]formerly known as Seth"
2000-07-20 13:51:25
d_k_denz@hotmail.com http://www.aelk.org
UPDATE!
I just saw the following on
<a href="http://www.riva3d.com/
">http://www.riva3d.com/
</a>
I just got off the phone with ASUS, during which we discussed the issues surrounding the possible release of new drivers that incorporate their new "Transparency Feature". We discussed many aspects of the drivers, including the feedback they've been getting. Here's the jist of things as they stand:

1. The Transparency Drivers are a feature that ASUS has been exploring.
2. ASUS does not intend these drivers to enable cheating in games, but to take advantage of new technology and show the capabilities of the technology.
3. If the drivers are released (and that's not a definite thing yet), ASUS may pursue working with developers to ensure that this feature is detectable so that online tournaments, etc., are not affected in any way.
4. ASUS listens to the feedback, and takes your feelings seriously when considering features for their products. After all, they ARE in the business to succeed... ;)
--------------------------
<I><B></B></I><I></I><I></I>
#67 by "dave lister"
2000-07-20 13:54:57
dave__lister@hotmail.com
just realised it was asus that andy approached for comment.
#68 by "[KAG]formerly known as Seth"
2000-07-20 13:58:19
d_k_denz@hotmail.com http://www.aelk.org
<b>#67</b> "dave lister" wrote...
<QUOTE>


just realised it was asus that andy approached for comment. </QUOTE>
just realized that it wasnt' andy that didn't approach asus for comment  ;)<I><B></B></I><I></I><I></I>
#69 by "Mankovic"
2000-07-20 15:07:28
mankovic@bellsouth.net http://
Valeyard wrote, <quote>Some leagues are now requiring that a league admin be present to spectate the match.</quote>

Due to the prevalence of Aiming proxies and the transparent wall hacks where Q2 is concerned, this has been a requirement of many Clan leagues for quite some time now. The Jailbreak community was the first to adopt this practice well over a year ago where 2 admins( or referees as we called them) were required to be present for any OGL sanctioned match(one for each team). They were responsible for enforcing rules agreed to by both Clans prior to the match, as well as making demos and <i>chasing</i> players who were suspected of any wrongdoing. Smiles was our OGL rep and supported our efforts wholeheartedly.

Some of the more common cheats being used in Q2,
a)Transparent walls map hack.
b)Autoaiming devices
c)Radar proxies(shows locations of players and ID's those on opposite teams)
d)GL_Modulate hack(affects Mods such as Gloom where map lighting is crucial) was fixed in later .dll releases.
e)Grapple Hook cheat.

there are probably others that I've failed to mention, and some that I've intentionally left out.
#70 by "godZero"
2000-07-20 15:07:59
godzero@gmx.de
Bah, they should release these drivers. It won't make any difference. If the cheater doesn't play better than I do without cheats, he won't be able to win with cheats either. I'll still kick his stupid ass.<I><B></B></I><I></I><I></I>
#71 by "dukope"
2000-07-20 15:36:32
godZero:

there's two problems with rampant cheating:
1. people who cheat do better
2. people who don't cheat, but do well, are accused of cheating.

if you're not worried about #1, you should at least be worried about #2.. if you're not, then it hasn't happened to you yet.. all the pride of being good at a game is instantly revoked when someone accuses you of cheating.
#72 by "Istari"
2000-07-20 15:52:55
istari@planetcrap.com
Just to get it straight:
Both ASUS and Riva Station were contacted. Riva Station's answer was both pleasant and informative. I also don't have any problems accessing RS from PC.
ASUS didn't answer at all, but they have confirmed to other sites that they were planning to release such a driver. Note the word "were". They're not so sure anymore...
See riva3d.com for details.

Oh yeah: I'm not Andy.

-Istari
#73 by "dukope"
2000-07-20 16:01:48
and fwiw:

http://www.geocrawler.com/archives/3/856/2000/5/0/3799324/

an older post from zoid about a clear-polys exploit in quakeworld.. it seems likely that we'll soon see a general opengl proxy to allow this cheat on any card; now that asus has "brought it to attention".
#74 by "Andy"
2000-07-20 16:12:16
andy@planetcrap.com
Don't worry, it's not just planetcrap.com. Links from external sites to rivastation.com content pages are blocked. Click the link on <a href="http://www.meejahor.freeserve.co.uk/rivatest.html">this page</a> (on my ISP web space) and you'll get the same "not authorised" message.
#75 by "Borsti"
2000-07-20 16:25:04
Borstirivastation.com http://www.rivastation.com
Hi there,

Sorry for this. It´s my stupid screenshot CGI that blocks those links... I have to tell it which URL´s are OK and which not. I´t has nothing to do with active blocking or whatever..

I see if I can hack it a bit to prevent it...

Borsti - RIVA Station
#76 by "Andy"
2000-07-20 16:26:37
andy@planetcrap.com
...and you'll notice that the <a href="http://www.rivastation.com/cgi-bin/show/show.pl?188">screenshot link</a> now works. Thanks Borsti!
#77 by "Borsti"
2000-07-20 16:34:25
Borstirivastation.com http://www.rivastation.com
HA!!!

it should work now!

# if (! $match) {
#   print "Content-type: text/html\n\n";
#   print "\n";
#   print "\n";
#   print "You are coming from:<b>$referer</b>\n";
#   print "This site is not authorized to use any content from our server!\n";
#   &log_error;
# }

:-)

Borsti
#78 by "szcx"
2000-07-20 18:05:58
<B>crash</B>
<QUOTE>#include disclaimer.h</QUOTE>

error C2006: #include expected a filename, found 'identifier'
#79 by ""
2000-07-20 18:15:22
[KAG]formerlyetc, etc ;)
<QUOTE>anyone seen cheats for UT yet??</QUOTE>

There is currently only the "skin cheat", where people are using skins from a different model on their playermodel. (eg).  FemaleCommando skins on MaleSoldier.

This is supposed to be fixed by the upcoming patch, so its just a matter of 'wait&see'.  Hopefully it is, as this cheat is starting to be used quite widespread, and has ruined alot of multi games for me :\

-alien8
#80 by "alien8"
2000-07-20 18:22:44
alien@planetunreal.com http://www.planetunreal.com/
Apparently there are more boxes to fill out than just the "Your comment:".

Ahh, no wonder, its only 10:15 am.  I should still be asleep.

-alien8
#81 by "Jan Michael"
2000-07-20 18:36:32
JanM@localaccess.com
in reply to #53

so your saying that all people who have the asus card are cheaters and need to be banned?

answering my own question, i don't believe that is what you meant (that all asus customers are cheaters), but that's definately not the answer to the problem

JM

<I><B></B></I><I></I><I></I>
#82 by "J."
2000-07-20 18:51:37
j@drtwister.com http://sb.drtwister.com/
This is blatantly fake. First of all, there is no ASUS AGP-V7100 card, only 7700, and 7700 wasn't mentioned in the original version of that 'press release' Rivastation put up last night. Has anyone bothered to look for the original release? I couldn't find it anywhere else. The latest news, that there's supposedly a shareware program "for developers" to reduce everything to frames (why the fuck would developers use shareware programs?) sounds like a weak attempt to cover up a joke story.

Those screenshots are bogus, too -- not everything is wireframe, just some. I very nearly posted this as news to www.drtwister.com last night, but I thought better of it after I couldn't find the original release. I think ASUS would at least be able to spell "lose" (even though a lot of players can't.)

J.
damned vulpine
http://sb.drtwister.com/
#83 by "Tom Cleghorn"
2000-07-20 18:55:34
tc10@spammegoonidareya.st-andrews.ac.uk http://www.fisty.com/~tom/
<b>NotSeth:</b>
<quote>2. ASUS does not intend these drivers to enable cheating in games, but to take advantage of new technology and show the capabilities of the technology.
3. If the drivers are released (and that's not a definite thing yet), ASUS may pursue working with developers to ensure that this feature is detectable so that online tournaments, etc., are not affected in any way.</quote>
That sounds like a corporate flip-off to me. No offence to you for asking them, of course.
To break their reply down somewhat - 2: 'ASUS does not <i>intend</i>...' - Well, who cares about their intentions? The practicalities of it are that any Tom, Dick, Harry or Torquil can just read the manual that comes with their ASUS card, and start cheating. Fact is, not all online gamers are even aware of the fact that cheating is possible - they've probably tried typing \god at the console in a server and found that it's disabled, and thus concluded that cheating is impossible - if ASUS release these drivers, it'll only be a matter of time before everyone with the card in question will realise that they can cheat, and do so.
3 - 'ASUS <i>may</i> pursue working with developers...' - if they release the drivers, it seems to me that they have an ethical duty to not just work with developers, but actually provide the tools for them to prevent cheating with the drivers. What's more, the fact that they say they <i>may</i> pursue this implies to me that they haven't decided - which in turn implies to me that they aren't likely to, since, if they were going to do so, that ought to have been one of the first decisions made. To further that point, consider this, from that alleged press release:
<quote>The ASUS 3D SeeThrough TM technologies are developed for users to be a constant winner in the adventure or action 3D games. There are three special weapons for ASUS VGA cards’ users Transparent View, Wireframe View, and Extra Light. If you do not have an ASUS VGA card be careful! Never compete in the 3D games with anyone who has an ASUS VGA card. Because the only result is to loose.</quote>
That sounds to me like they're planning to push this as an advantage for online gaming (in other words: a cheat), even if they insist that it's not their <i>intention</i>. At the end of the day, like 99% of businesses, they're in it for the money, and they'll do whatever they think will garner the greatest profit for them. Sad but true.
#84 by "Tom Cleghorn"
2000-07-20 18:59:54
tc10@spammegoonidareya.st-andrews.ac.uk http://www.fisty.com/~tom/
<b>J:</b>
<quote>(why the fuck would developers use shareware programs?)</quote>
EditPad - shareware/freeware (it's somewhere in between the two) text editor - Q3Radiant is actually hardcoded to use EditPad to open shader scripts.
Merely for your edification, an example of a shareware application used by developers. :)
Anyway, I'm sure there are many more examples.
#85 by "Darkseid-[D!]"
2000-07-20 19:00:08
darkseid-d@planetcrap.com http://www.captured.com/boomstick
hrm ....


question, to detect the video card type a users has, doesnt information have to be parsed about the system.


point, anyone else remember the backlash over id's checking of cards with a few lines of code in the Q3test....


Ds<I><B></B></I><I></I><I></I>
#86 by "PiRaMidA"
2000-07-20 19:22:42
piramida@agsm.net http://www.agsm.net/
<b>#85</b> "Darkseid-[D!]" wrote...
<QUOTE>point, anyone else remember the backlash over id's checking of cards with a few lines of code in the Q3test....
</QUOTE>

I *think* the problem was not only checking, but sending this info over to id. Any game detects your hardware setup, at least to the driver's depth, and no one had problems with that. If you start sending it somewhere for some unknown reason, then it's a whole different thing. Privacy is sacred :) <I><B></B></I><I></I><I></I>
#87 by "Dethstryk"
2000-07-20 19:27:45
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Darkseid-[D!] wrote in post #85:</b>
<quote>point, anyone else remember the backlash over id's checking of cards with a few lines of code in the Q3test.... </quote>
If that's all they were getting out of the info sent to them (id), then I wouldn't have a problem with it. I'd want to know what the main video card my target audience is using too.


--
Dethstryk
Damage Gaming
#88 by "Desiato"
2000-07-20 19:38:14
desiato_hotblack@hotmail.com http://www.spew2.com/
In reply to #79 [KAG]

UT Skin cheats go beyond just mixing-and-matchine between skins used for different models. In most cases (See my webpage under the "UT Lamers" section for screenshots) the skins being used are either nearly black -- and ripped from the botpack textures, or they use the lava or weapon explosion animated textures, which is distracting as hell in a deathmatch (And possibly brings down your framerate just rendering them)

I really hate it when someone plays with a *pure* black skin, especially on levels with star backgrounds, such as Morpheus and Phobos.

Hopefully the next patch for UT will cover this, (There is a vague reference to disabling skin cheats, but no details on what types..), but until then I just have to grin and bear it.

Desiato
#89 by ""
2000-07-20 20:13:11
There are other cheats for UT besides the skin cheat.  There are aim bots, radar, hud enhancements, item timings.  It's just they are not wide spread.
#90 by "crash"
2000-07-20 20:23:34
crash@planetcrap.com http://www.planetcrap.com
szcx (#78):
<i>error C2006: #include expected a filename, found 'identifier'</i>

and now you know why i'm a writer, not a coder. :)<I><B></B></I><I></I><I></I>
#91 by "Flamethrower"
2000-07-20 20:34:46
blah http://blah
One of the proudest moments I had on-line was this dude accusing me of cheating on Gods of War in TA. One of the 'masterclass' maps. I'd taken two of the four islands, ringfenced them with missile turrets, had a WILD economy (wind, MMs, storage), and speed-built a Long Range plasma (speed build == reclaim labs for metal).

I mean... I had the Long Range guns up within a few mins of the game starting. Thereupon I proceeded to smash the "blips" of his base from the radar. And of course, once it was up, and the metal drain stopped, I kept ring-fencing myself in with rocket turrets and building scout ships to go on the offensive. The poor dude had barely started and he's getting shelled. He attacks with what units he has but they don't get through the three-deep rings of missle turrets.

We had to re-start with a demo-recorder on before he could believe you could amass that much "stuff" so quickly.

Man did I <b>swagger</b> to bed that evening. :)
#92 by "Bad_CRC"
2000-07-20 20:36:41
<b>#87</b> "Dethstryk" wrote...
<QUOTE>
If that's all they were getting out of the info sent to them (id), then I wouldn't have a problem with it. I'd want to know what the main video card my target audience is using too.
</QUOTE>


And of course, it wasn't the information itself, but the fact that it was being sent without giving the user notice, or a choice to avoid it that people had the problem with.

I don't care if they upload my video card information,  but I certainly want to know they are going to be doing it before it happens, and assurances that they weren't uploading anything else.
 


_______________________________________
<i>"Every time I see Bill Gates or Steve Ballmer on television, spouting the Microsoft party line  about the 'freedom to innovate,' I can't help but think of Inigo Montoya in the movie the Princess Bride, saying "You keep using that word... I do not think it means what you think it means."</i><I><B></B></I><I></I><I></I>
#93 by "Bad_CRC"
2000-07-20 20:38:57
<b>#91</b> "Flamethrower" wrote...
<QUOTE>One of the proudest moments I had on-line was this dude accusing me of cheating on Gods of War in TA. One of the 'masterclass' maps.</QUOTE>
 
I used to get accused of cheating all the time in tribes.
 
doesn't happen anymore.   I guess I suck now.
 



_______________________________________
<i>"Every time I see Bill Gates or Steve Ballmer on television, spouting the Microsoft party line  about the 'freedom to innovate,' I can't help but think of Inigo Montoya in the movie the Princess Bride, saying "You keep using that word... I do not think it means what you think it means."</i><I><B></B></I><I></I><I></I>
#94 by "alien8"
2000-07-20 21:58:54
alien@planetunreal.com http://www.planetunreal.com/
<B>Bad_CRC</b>:

Who said that quote in your sig?  It's a good one.

-alien8
#95 by "Dethstryk"
2000-07-20 22:11:35
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Bad_CRC wrote in post #92:</b>
<quote>I don't care if they upload my video card information, but I certainly want to know they are going to be doing it before it happens, and assurances that they weren't uploading anything else. </quote>
Completely agreed.

They should have put up a notice, with an option to have it sent or not. I would gladly click yes.


--
Dethstryk
Damage Gaming
#96 by "Talion"
2000-07-20 23:08:45
talion6@hotmail.com
<b>#95</b> "Dethstryk" wrote...
<QUOTE>
They should have put up a notice, with an option to have it sent or not. I would gladly click yes.
</QUOTE>
There was a notice in the README telling about it plus how to turn it off in initial versions of q3test, but then in one of the later versions the notice was accidentally left out and all hell was raised.<I><B></B></I><I></I><I></I>
#97 by "Dethstryk"
2000-07-20 23:37:49
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Talion wrote in post #96:</b>
<quote>There was a notice in the README telling about it plus how to turn it off in initial versions of q3test, but then in one of the later versions the notice was accidentally left out and all hell was raised.</quote>
And I wouldn't be suprised if the 'Crap made a story about it. :)

If PC was up at that time, anyway.


--
Dethstryk
Damage Gaming
#98 by "El Asso Wipo!"
2000-07-20 23:45:53
stupadasso@hotmail.com http://www.whitehouse.com
<b>#33</b> "Brandon 'GreenMarine' Reinhart" wrote...
<QUOTE>


3D graphics is not my area of interest, but I did some research and it seems
that hanging vis data off of the bsp would give you a bit more overdraw than
span-buffering at the advantage of less of a CPU hit. So with a Quake engine
game you might be able to see a character behind a wall. </QUOTE>

That's cause you're a crazy man.<I><B></B></I><I></I><I></I>
#99 by "Borsti"
2000-07-21 00:14:56
Borstirivastation.com http://www.rivastation.com
One thing:

This is blatantly fake. First of all, there is no ASUS AGP-V7100 card...

... take a look here:
http://www.insanehardware.com/reviews/hardware/video/asus/v7100/index.htm

It´s the GF2 MX card from ASUS. The driver does also support v3400/v3800/v6x00

For the other things: I´ve put a quickvideo on my page that shows the effect in Q3, UT, Voyager, Descent3 and MDK2. There´s also an interview with ASUS at got apex?

http://www.gotapex.com/reviews/asusinter/index.htm

Borsti
C O M M E N T S
Home » Topic: ASUS cards: Now with 'cheat' button!

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