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Video Game Awards?
November 10th 2003, 22:27 CET by ADoomedMarine

SpikeTV are holding their first annual Video Game Award show on December 4th, do you think this will lead into a Award show up to par with something like the Oscars?

Gaming definitely is turning into a serious profit market like Movies and Music but do you think we would one day see gaming developers participating award shows based solely on Games.
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Home » Topic: Video Game Awards?

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#32 by E-ph0nk
2003-11-11 14:58:49
http://www.electrophonk.be
#29 I went to a demonstration by MS about it a few months ago... It looked really neat.  They had a windows XP running inside Windows 2003 server, so they could test some serverconfigurations from the virtual client.  It was all still beta, but seemed to work quite stable.

*sigh*
#33 by Duality
2003-11-11 15:07:56
Dualipuff@yahoo.com http://stratoscape.ath.cx/
That's essentially how cluster servers work, isn't it?  From what I've seen, the only real difference is that clustered servers have separate IPs, but (in the case of Windows clusters) share one common UNC.

#34 by G-Man
2003-11-11 15:36:35
Well I think it is nice that you have all suddenly discovered VMWare/VirtualPC etc. Welcome to 1999.
#35 by Jibble
2003-11-11 15:38:20
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#36 by CheesyPoof
2003-11-11 15:55:32
HOT THREAD!!

Man, even the hijack sucks.
#37 by Dethstryk
2003-11-11 15:58:20
jemartin@tcainternet.com
I like the sound of cluster servers.

Though, are there many applications out there that can take advantage of cluster servers and do load balancing?

sunny days have funny ways of quieting the roar
#38 by Creole Ned
2003-11-11 16:00:40
The only game awards that have any veneer of credibility are the ones handed out by the major PC gaming mags but they're in magazines, not on TV and reading is icky. Or something.

"I don't bemoan the great paste" - LPMiller
#39 by Jibble
2003-11-11 16:00:52
Unless you're rendering 3D movies or tryign to balance huge loads on a server, you're better off not bothering with any of that nonsense.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#40 by deadlock
2003-11-11 16:24:35
http://www.deadlocked.org/
Jibble:
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

Ironically (particularly given what you said in #31 about running Linux inside Windows), I've been experimenting with VMWare on the Linux partition of my laptop for the past day or two. I was trying to use it to boot my Windows partition from within Linux; unfortunately, it's an oldish laptop (P3 ~700Mhz, 64Mb RAM) so the VMWare performance isn't great. I was surprised how bad it was though, because around two years ago I did the same thing with whatever version of VMWare was out then and it ran quite acceptably (on the same laptop).

"You know you are doing art when everyone has an opinion of what you're doing." - Lexx, creator of the supremely stupid Doom for Columbine mod.
#41 by Jibble
2003-11-11 16:27:21
#40 deadlock

Jibble:
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

Ironically (particularly given what you said in #31 about running Linux inside Windows), I've been experimenting with VMWare on the Linux partition of my laptop for the past day or two. I was trying to use it to boot my Windows partition from within Linux; unfortunately, it's an oldish laptop (P3 ~700Mhz, 64Mb RAM) so the VMWare performance isn't great. I was surprised how bad it was though, because around two years ago I did the same thing with whatever version of VMWare was out then and it ran quite acceptably (on the same laptop).

Meh.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#42 by Trolly McTroll
2003-11-11 16:39:07
#41 Jibble
Meh.


Mex to the Max

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#43 by Bailey
2003-11-11 17:07:54
Tommy Tallarico debases us all by sheer merit of his existence.

re: Avatar Icon
#44 by Trolly McTroll
2003-11-11 17:14:46
Teen expelled for violent stick-figure drawing

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#45 by Jibble
2003-11-11 17:16:21
At least his web site is well designed.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#46 by CheesyPoof
2003-11-11 17:17:45
Who?

And thanks to that link I am now blind.
#47 by Trolly McTroll
2003-11-11 17:21:21
#45 Jibble
At least his web site is well designed.



I'm already Wearing my Tommy Tallarico Studios T-Shirt!

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#48 by Trunks
2003-11-11 17:51:29
Those of you interested in speed runs, ala Quake Done Quick, you might be interested in this.  Someone has managed to pull off a 100% playthrough of the game in a mere 1 hour 37 minutes.  Apparently, speed runs are a pretty big thing in the Metroid Prime community.

"Because apparently, Link should be visiting strippers and getting his rocks off every time he blows the magic flute." - LPMiller
#49 by Jibble
2003-11-11 17:56:36
Speed runs have always been big in the series since Metroid II.  This is one of those exceptions that proves that people sometimes *are* willing to play through a game repeatedly for multiple endings.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#50 by yotsuya
2003-11-11 17:59:34
I had never heard of Tommy Tallarico until this morning. Now that I know who he is, I want to kill Jibble.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#51 by Jibble
2003-11-11 18:03:03
Take a number.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#52 by jjohnsen
2003-11-11 18:12:22
http://www.johnsenclan.com
I got number 37, what did you get Yotsuya?
#53 by yotsuya
2003-11-11 18:13:31
1! But I traded with jafd to get it.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#54 by Jibble
2003-11-11 18:21:50
Luckily my system of serving people with said numbers only pays attention to those with even prime numbers greater than 2.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#55 by Sgt Hulka
2003-11-11 18:32:46
Quit trying to kill the Jibble.

He am the funny!

#56 by yotsuya
2003-11-11 18:41:26
Looks like Cheesy is out of a job.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#57 by CheesyPoof
2003-11-11 19:24:31
No, that area is much too south for me to slum in, unless I was going to Great Adventure.
#58 by The_Joker
2003-11-11 21:09:38
http://www.jackinworld.com
I'm about to seriously beat my meat.

'sup Trolly!

Joker, Ph.D. Procedural Assholian Behaviour, Pedophilosopher
- All your ass are belong to my wang Jafd. Prepare to are penetration.
"I fart in THX." - Sgt_Hulka

PENETRATOR: Rise of the Wang Cuming "When it's done".
Mr. Jafd! It ends tonight...
#59 by Neale
2003-11-12 17:16:39
neale@pimurho.co.uk www.pimurho.co.uk
This thread seems to have died a death, so I'll go for a mini-hijack.

Have any of you devs heard anything about OpenGL working on the Xbox? I'm trying to find any details, but it's all very sketchy.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#60 by Charles
2003-11-12 17:18:44
www.bluh.org
It uses a customized direct3d that was based of d3d 8.  Not open gl.  There is no mention of open gl in any form in any of the developer docs.

christmas is for shopping and the shopping god is everything
#61 by Neale
2003-11-12 17:20:22
neale@pimurho.co.uk www.pimurho.co.uk
I found this old interview with Carmack:

IGN Xbox: What do you think are the chances of Microsoft actually supporting OpenGL on the Xbox, and why?
 JC: Last I heard, Nvidia was going to be providing OpenGL for it.

I know that MS obviously aren't providing an OpenGL implementation for the Xbox, but is it possible is what I'm asking I guess.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#62 by Dethstryk
2003-11-12 17:52:13
jemartin@tcainternet.com
Well, it's this kind of reason why NVIDIA is falling behind. "Be involved in the DX9 spec? Heavens, no! We'll jump in later, and let ATI do all of the important st... oh, shit."

sunny days have funny ways of quieting the roar
#63 by Your Friend
2003-11-12 18:20:59

I know that MS obviously aren't providing an OpenGL implementation for the Xbox, but is it possible is what I'm asking I guess.


Of course it is possible.  For a while, SciTech was pushing an OpenGL-on-top-of Direct3D wrapper on the PC.  And the Tribes2/Torque engine has a GL->D3D wrapper built in so you can run it on D3D drivers, even though the code is OpenGL.  Neither are full, up-to-data implementations that support things like VBOs and register combiners/shaders, but they show it is possible from a technical perspective.  I haven't heard of anything similar that is an official Xbox middleware product...

I have heard various reports like the one above that Nvidia was planning on supplying a native OpenGL implementation for Xbox, but I've never heard it mentioned outside the context of Doom3, so if you aren't John Carmack you may be SOL.

Why the question, anyway?  Why do you want OpenGL for XBOX?

Comment Signature
#64 by yotsuya
2003-11-12 18:21:01
Neale-

I'm curious- what would be the point of using OpenGL on an XBox?

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#65 by Your Friend
2003-11-12 18:22:07
copycat.

Comment Signature
#66 by yotsuya
2003-11-12 18:23:00
Doh!

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#67 by Neale
2003-11-12 18:26:06
neale@pimurho.co.uk www.pimurho.co.uk
Simple because we're developing a game and our engine is OpenGL. At some point, we'd like to do an Xbox version, and not having to rewrite the renderer to use DirectX would help.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#68 by Neale
2003-11-12 18:26:20
neale@pimurho.co.uk www.pimurho.co.uk
Simply

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#69 by Your Friend
2003-11-12 18:41:36
Abstract the renderer interface and implement it in both OpenGL and D3D.

Or just drop OpenGL unless you're planning on porting to Mac or Linux (which makes little financial sense in any case).  D3D9 is so much nicer.

Comment Signature
#70 by Your Friend
2003-11-12 18:42:06
And D3D8 is less nicer than D3D9 but still much nicer than any version of OpenGL.

Comment Signature
#71 by Neale
2003-11-12 18:46:53
neale@pimurho.co.uk www.pimurho.co.uk
Well, our lead coder is a rabid OpenGL lover, so dissuading him could be difficult. I like your first suggestion though.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#72 by Your Friend
2003-11-12 18:53:44
The original Nebula Device engine is a pretty good example of how one can implement a graphics renderer that can output to either OpenGL or D3D.  So you might want to take a look at it for ideas, if you want to go that route.

The newer Nebula2 engine, which is high-level shader based (Nebula1 is very much fixed pipeline), is theoretically fairly well abstracted in this regard, but nobody has yet implemented an OpenGL version of the rendering code, as most people seem to be waiting for OpenGL 2.0 to implement such things on that side.

Comment Signature
#73 by Neale
2003-11-12 18:59:12
neale@pimurho.co.uk www.pimurho.co.uk
Thanks for the info, YF.

(and I never thought I'd find myself saying that)

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#74 by Charles
2003-11-12 23:05:28
www.bluh.org
Neale, if your lead coder isn't competent enough to make a layer of abstraction to make it an easier issue later on, then you should find a new one.

christmas is for shopping and the shopping god is everything
#75 by Shadarr
2003-11-12 23:10:08
shadarr@yahoo.com http://digital-luddite.com
Anyone know what song is playing in the ad for the LG picture-phone with the guy and girl stripping?  Stupid ad, but the 15 seconds of the song are pretty catchy.
#76 by Neale
2003-11-12 23:58:42
neale@pimurho.co.uk www.pimurho.co.uk
Charles:

When we originally conceived this game, we weren't considering the Xbox, so most of the groundwork has been done with OpenGL as the renderer. I'm leaning on him to abstract things now, to save us hassle later.

Besides, when you're developing something off your own finances, finding someone else willing to do the same isn't easy.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#77 by Desiato
2003-11-13 01:25:45
desiato_hotblack@hotmail.com http://www.spew2.com/
Remember, it isn't a development team if you haven't rallied to kill at least one member, lord-of-the-flies style.

...like the color of a tv screen tuned to a dead channel.
#78 by Squeaky
2003-11-13 08:11:33
Well that sucks. BG: Dark Alliance 2 isn't being released for gamecube.


Sorry, in order to finish the story you have to buy an XBox or PS2, we don't like gamecube. Fuck That.

it's my onion and you can't change it!
DVDs
#79 by jafd
2003-11-13 14:00:25
gamecube. Fuck That.

I agree with what you wrote.

"It was fucking RPGotY, fucker!"
#80 by Trolly McTroll
2003-11-13 14:52:31
#79 jafd
gamecube. Fuck That.

I agree with what you wrote.



Hey, that reminds me.  Where's Andy?

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#81 by OwenButler
2003-11-13 18:10:28
http://blog.owenbutler.org/
#79 jafd

gamecube. Fuck That.
I agree with what you wrote.
I agree with what you wrote.  Gamecube is love.
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