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Video Game Awards?
November 10th 2003, 22:27 CET by ADoomedMarine

SpikeTV are holding their first annual Video Game Award show on December 4th, do you think this will lead into a Award show up to par with something like the Oscars?

Gaming definitely is turning into a serious profit market like Movies and Music but do you think we would one day see gaming developers participating award shows based solely on Games.
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#22 by Chris Johnson
2003-11-11 00:07:16
IGDA and AIAS awards are neither one really overly respected.  The problem being their method of getting games nominated and such have nothing to do with whether or not the games deserve respect and nomination as much as is game X's developer a member of the AIAS/IGDA?  If not, good luck getting a nomination (this is especially true of the AIAS, from what I understand).

If this practice does not change, best of luck having either of them be overly respected by anyone who has a clue how the systems work.

Don't say 'God Damn'.

Say 'Fuck'.
#23 by BobJustBob
2003-11-11 00:12:45
So I just watched last night's Simpsons. Homer crashes their car into the police station and Wiggum says "Luckily all you hit were bricks, mortar, and lawyers" and it cuts to a lawyer lying crushed beneath a tire. Before he dies, he says "Remember me... as a drain on society". And I thought of G-Man, as I'm sure you all did.

Dood.
#24 by Neo-Reaper
2003-11-11 03:01:29
neoreaper@excite.com http://octobermoon.homeip.net
Not me, since I managed to forget to watch the show last night.  Curses.

"Dream of me... and maybe, just maybe, this nightmare will end."
#25 by Bailey
2003-11-11 04:44:35
Sadly, I thought of G-Man. Also, I hear Prince of Persia: Sands of Time is going to be GotY Platinum Golden Edition Elite. Tommy Tallarico said so.

re: Avatar Icon
#26 by Charles
2003-11-11 05:06:31
www.bluh.org
God I hate that short fucker.

christmas is for shopping and the shopping god is everything
#27 by JMCDaveL
2003-11-11 06:31:26
Tommy Tallarico, composer to such classics as MC Kids.

--jmc
#28 by BarneyQue
2003-11-11 08:59:39
Being the 'first' network for men...I'm thinking that the only category they need to concern themselves with, and probably the only one they are qualified to judge would be booth-babes.
#29 by Dethstryk
2003-11-11 12:11:47
jemartin@tcainternet.com
Computer-in-a-computer idea gains ground

Interesting stuff, though they switch back and forth between machine emulation and combining machines into one big processor with reckless abandon. I'd like to play with some Linux server stuff on my 2003 box.

Plus, it reminds me that I needed to look up how to do redundant servers. I read somewhere that it's possible to have, for example, a five machines all mirroring each other acting as a mail server, with the same IP address, so that if one goes down, it will seamlessly switch to another one of the machines. That just seems like all kinds of fuckery when it comes to actually setting it up, but it sounds fun.

sunny days have funny ways of quieting the roar
#30 by deadlock
2003-11-11 14:47:18
http://www.deadlocked.org/
Ah, now you're interested in Linux, but when I was singing its praises last week you were all like "Linux?! No fucking way dude!" and now you're all like "yeah, linux, yeah I could get with that."

I've got your number pal.

"You know you are doing art when everyone has an opinion of what you're doing." - Lexx, creator of the supremely stupid Doom for Columbine mod.
#31 by Jibble
2003-11-11 14:52:53
#30 deadlock

Ah, now you're interested in Linux, but when I was singing its praises last week you were all like "Linux?! No fucking way dude!" and now you're all like "yeah, linux, yeah I could get with that."

I've got your number pal.

You sound almost happy that they're bastardizing Linux by using it in Windows...

PANZERFAAAAAAAAAUUUUUUUUUUUST
#32 by E-ph0nk
2003-11-11 14:58:49
http://www.electrophonk.be
#29 I went to a demonstration by MS about it a few months ago... It looked really neat.  They had a windows XP running inside Windows 2003 server, so they could test some serverconfigurations from the virtual client.  It was all still beta, but seemed to work quite stable.

*sigh*
#33 by Duality
2003-11-11 15:07:56
Dualipuff@yahoo.com http://stratoscape.ath.cx/
That's essentially how cluster servers work, isn't it?  From what I've seen, the only real difference is that clustered servers have separate IPs, but (in the case of Windows clusters) share one common UNC.

#34 by G-Man
2003-11-11 15:36:35
Well I think it is nice that you have all suddenly discovered VMWare/VirtualPC etc. Welcome to 1999.
#35 by Jibble
2003-11-11 15:38:20
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#36 by CheesyPoof
2003-11-11 15:55:32
HOT THREAD!!

Man, even the hijack sucks.
#37 by Dethstryk
2003-11-11 15:58:20
jemartin@tcainternet.com
I like the sound of cluster servers.

Though, are there many applications out there that can take advantage of cluster servers and do load balancing?

sunny days have funny ways of quieting the roar
#38 by Creole Ned
2003-11-11 16:00:40
The only game awards that have any veneer of credibility are the ones handed out by the major PC gaming mags but they're in magazines, not on TV and reading is icky. Or something.

"I don't bemoan the great paste" - LPMiller
#39 by Jibble
2003-11-11 16:00:52
Unless you're rendering 3D movies or tryign to balance huge loads on a server, you're better off not bothering with any of that nonsense.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#40 by deadlock
2003-11-11 16:24:35
http://www.deadlocked.org/
Jibble:
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

Ironically (particularly given what you said in #31 about running Linux inside Windows), I've been experimenting with VMWare on the Linux partition of my laptop for the past day or two. I was trying to use it to boot my Windows partition from within Linux; unfortunately, it's an oldish laptop (P3 ~700Mhz, 64Mb RAM) so the VMWare performance isn't great. I was surprised how bad it was though, because around two years ago I did the same thing with whatever version of VMWare was out then and it ran quite acceptably (on the same laptop).

"You know you are doing art when everyone has an opinion of what you're doing." - Lexx, creator of the supremely stupid Doom for Columbine mod.
#41 by Jibble
2003-11-11 16:27:21
#40 deadlock

Jibble:
Considering the new additions to the software, and how it ACTUALLY WORKS NOW, I think the '99 version wasn't really notable.

Ironically (particularly given what you said in #31 about running Linux inside Windows), I've been experimenting with VMWare on the Linux partition of my laptop for the past day or two. I was trying to use it to boot my Windows partition from within Linux; unfortunately, it's an oldish laptop (P3 ~700Mhz, 64Mb RAM) so the VMWare performance isn't great. I was surprised how bad it was though, because around two years ago I did the same thing with whatever version of VMWare was out then and it ran quite acceptably (on the same laptop).

Meh.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#42 by Trolly McTroll
2003-11-11 16:39:07
#41 Jibble
Meh.


Mex to the Max

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#43 by Bailey
2003-11-11 17:07:54
Tommy Tallarico debases us all by sheer merit of his existence.

re: Avatar Icon
#44 by Trolly McTroll
2003-11-11 17:14:46
Teen expelled for violent stick-figure drawing

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#45 by Jibble
2003-11-11 17:16:21
At least his web site is well designed.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#46 by CheesyPoof
2003-11-11 17:17:45
Who?

And thanks to that link I am now blind.
#47 by Trolly McTroll
2003-11-11 17:21:21
#45 Jibble
At least his web site is well designed.



I'm already Wearing my Tommy Tallarico Studios T-Shirt!

"..and Trolly McTroll is the best name EVER. I laugh every time I see it."  - ZEP
" If i ever have a daughter, I'm going to name her Trolly. - The_Joker
"Fuck are you stupid. Kiwi is a bird. Fucking moron. " - lwf
#48 by Trunks
2003-11-11 17:51:29
Those of you interested in speed runs, ala Quake Done Quick, you might be interested in this.  Someone has managed to pull off a 100% playthrough of the game in a mere 1 hour 37 minutes.  Apparently, speed runs are a pretty big thing in the Metroid Prime community.

"Because apparently, Link should be visiting strippers and getting his rocks off every time he blows the magic flute." - LPMiller
#49 by Jibble
2003-11-11 17:56:36
Speed runs have always been big in the series since Metroid II.  This is one of those exceptions that proves that people sometimes *are* willing to play through a game repeatedly for multiple endings.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#50 by yotsuya
2003-11-11 17:59:34
I had never heard of Tommy Tallarico until this morning. Now that I know who he is, I want to kill Jibble.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#51 by Jibble
2003-11-11 18:03:03
Take a number.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#52 by jjohnsen
2003-11-11 18:12:22
http://www.johnsenclan.com
I got number 37, what did you get Yotsuya?
#53 by yotsuya
2003-11-11 18:13:31
1! But I traded with jafd to get it.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#54 by Jibble
2003-11-11 18:21:50
Luckily my system of serving people with said numbers only pays attention to those with even prime numbers greater than 2.

PANZERFAAAAAAAAAUUUUUUUUUUUST
#55 by Sgt Hulka
2003-11-11 18:32:46
Quit trying to kill the Jibble.

He am the funny!

#56 by yotsuya
2003-11-11 18:41:26
Looks like Cheesy is out of a job.

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#57 by CheesyPoof
2003-11-11 19:24:31
No, that area is much too south for me to slum in, unless I was going to Great Adventure.
#58 by The_Joker
2003-11-11 21:09:38
http://www.jackinworld.com
I'm about to seriously beat my meat.

'sup Trolly!

Joker, Ph.D. Procedural Assholian Behaviour, Pedophilosopher
- All your ass are belong to my wang Jafd. Prepare to are penetration.
"I fart in THX." - Sgt_Hulka

PENETRATOR: Rise of the Wang Cuming "When it's done".
Mr. Jafd! It ends tonight...
#59 by Neale
2003-11-12 17:16:39
neale@pimurho.co.uk www.pimurho.co.uk
This thread seems to have died a death, so I'll go for a mini-hijack.

Have any of you devs heard anything about OpenGL working on the Xbox? I'm trying to find any details, but it's all very sketchy.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#60 by Charles
2003-11-12 17:18:44
www.bluh.org
It uses a customized direct3d that was based of d3d 8.  Not open gl.  There is no mention of open gl in any form in any of the developer docs.

christmas is for shopping and the shopping god is everything
#61 by Neale
2003-11-12 17:20:22
neale@pimurho.co.uk www.pimurho.co.uk
I found this old interview with Carmack:

IGN Xbox: What do you think are the chances of Microsoft actually supporting OpenGL on the Xbox, and why?
 JC: Last I heard, Nvidia was going to be providing OpenGL for it.

I know that MS obviously aren't providing an OpenGL implementation for the Xbox, but is it possible is what I'm asking I guess.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#62 by Dethstryk
2003-11-12 17:52:13
jemartin@tcainternet.com
Well, it's this kind of reason why NVIDIA is falling behind. "Be involved in the DX9 spec? Heavens, no! We'll jump in later, and let ATI do all of the important st... oh, shit."

sunny days have funny ways of quieting the roar
#63 by Your Friend
2003-11-12 18:20:59

I know that MS obviously aren't providing an OpenGL implementation for the Xbox, but is it possible is what I'm asking I guess.


Of course it is possible.  For a while, SciTech was pushing an OpenGL-on-top-of Direct3D wrapper on the PC.  And the Tribes2/Torque engine has a GL->D3D wrapper built in so you can run it on D3D drivers, even though the code is OpenGL.  Neither are full, up-to-data implementations that support things like VBOs and register combiners/shaders, but they show it is possible from a technical perspective.  I haven't heard of anything similar that is an official Xbox middleware product...

I have heard various reports like the one above that Nvidia was planning on supplying a native OpenGL implementation for Xbox, but I've never heard it mentioned outside the context of Doom3, so if you aren't John Carmack you may be SOL.

Why the question, anyway?  Why do you want OpenGL for XBOX?

Comment Signature
#64 by yotsuya
2003-11-12 18:21:01
Neale-

I'm curious- what would be the point of using OpenGL on an XBox?

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#65 by Your Friend
2003-11-12 18:22:07
copycat.

Comment Signature
#66 by yotsuya
2003-11-12 18:23:00
Doh!

"YES!!  You see people, THAT'S why he's the Vice-President of A/V Services here at Respawn Games.  Yotsuya ALWAYS unleashes the fucking fury!" - Warren Marshall
#67 by Neale
2003-11-12 18:26:06
neale@pimurho.co.uk www.pimurho.co.uk
Simple because we're developing a game and our engine is OpenGL. At some point, we'd like to do an Xbox version, and not having to rewrite the renderer to use DirectX would help.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#68 by Neale
2003-11-12 18:26:20
neale@pimurho.co.uk www.pimurho.co.uk
Simply

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
#69 by Your Friend
2003-11-12 18:41:36
Abstract the renderer interface and implement it in both OpenGL and D3D.

Or just drop OpenGL unless you're planning on porting to Mac or Linux (which makes little financial sense in any case).  D3D9 is so much nicer.

Comment Signature
#70 by Your Friend
2003-11-12 18:42:06
And D3D8 is less nicer than D3D9 but still much nicer than any version of OpenGL.

Comment Signature
#71 by Neale
2003-11-12 18:46:53
neale@pimurho.co.uk www.pimurho.co.uk
Well, our lead coder is a rabid OpenGL lover, so dissuading him could be difficult. I like your first suggestion though.

You can't derail this train of idiocy, Shadarr. Not even with a big fat cow of logic on the tracks. - Bailey
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