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Have Game Retailers Stolen the Consumer's Voice?
May 23rd 2003, 21:16 CEST by Charles

I went to Electronics Boutique today with the intention of buying Enter the Matrix.  However, due to the mixed opinions I've been hearing from people around the crap (and elsewhere), I had reservations.  So, before committing to a purchase, I inquired if they still accepted returns on opened games.  Since EB has traditionally accepted returns even when other retailers did not, I was somewhat surprised to be told that they in fact, did not accept returns on opened games anymore.

Now honestly, I wasn't that surprised.  I'd heard through the grapevine that EB was cancelling this policy, which is why I made sure to ask first.  But knowing that they actually did cancel it irked me.  I don't like having that power taken away from me.  In fact, despite that I can't remember ever actually returning a game I'd purchased, it downright angered me.

Now, I'm not sure whether it's just a retailers being stupid thing, or if publishers have managed to make it difficult for the retailers to return merchandise.  Normally in a retail channel, it's just a matter of returning the merchandise to the distributor, and waiting for a replacement.  Usually in those cases, the maker of the item incurs the cost of the return.  In games, the publisher just takes that cost out of the developer's cut, so that shitty games that end up with lots of returns directly cut in to the money the developer makes.  Seems like a good system to me, developer makes shitty game, developer fucks themselves over.  A crappy enough game would cut in to the money the publisher makes too.  

So it seems to me the blocking of returns is just a way for publishers and developers to release shit games with impunity.  After all, there is absolutely nothing a consumer can do after they've purchased the game; they are stuck with whatever crap was packed in the box.  It's no wonder publishers can continue to pump out junk games.  If they put a small enough amount of money in to the development, even the random buys a title gets through a decent marketing campaign should be enough for them to make some amount of money.  It's inconsequential if the game works properly or not.

Now, I can understand the rationale behind not allowing returns of PC games.  After all, with PC games, it's just a matter of installing the game, downloading the crack, and voila, you have the game and can return the original to the store.  Console games, however, are a far different story.  To do something like that with a console game requires a modded console, and most likely a dvd burner of some sort.  Gamecube games, you can't even do that.  GBA games, you'd need a flash linker.  In most of these cases, the people who've already found themselves the means to pirate games will most likely just get it off the net without even bothering with a trip to the store.  So is piracy really the issue?  It's the most commonly quoted reason, but I don't really think it's the issue.

Some people say it's because gamers will buy the game, play it, beat it, return it.  I suppose that could be an issue.  But it's easily handled.  With a short enough grace time, and maybe a small restocking fee, it becomes easier for someone to go rent the game, play it, then return it.  It also requires much less cash up front, and much less hassle.  Also, it wouldn't be hard for the store to require your personal info when you want your money back (or even in store credit) to just make sure that you don't do it with every game you buy.  Make it an inter-store database, and you cut out their ability to just run to a different EB to do it.  But again, is this really that much of an issue?  How many games can be completed in that time?  How many people who really want to avoid buying a game, will buy it then go so much out of their way to return it, when there are plenty of other ways to avoid paying for it?

It just seems to me that the whole charade of not allowing returns is done just so that the consumer is stuck with what they buy.  It seems like a knee-jerk reaction to the output of an industry that tends to be subpar as often as not.  And because of this, it allows the game industry to continue to produce junk, since there is no real action that a consumer can take to show that they don't like getting suckered in to buying shit.

You can argue buyer beware, and say that the consumer's power is in not purchasing it to begin with.  But in that case, they are losing sales from people who just don't want to be burned.  As I stated to begin with, I want to buy Enter the Matrix.  I'd buy it, I'd play it, and I'd most likely not return it, even if I had the ability.  But considering that reviews of the game go out of their way to point out all the bugs and crashes, it's just a risk I'm not willing to take.

So am I just spazzing?  Or should we still be allowed to return games?
C O M M E N T S
Home » Topic: Have Game Retailers Stolen the Consumer's Voice?

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#1 by Warren Marshall
2003-05-23 21:16:42
http://www.wantonhubris.com/
It's all about my vote, baby.

Bubble Bombing Fun!
#2 by UncleJeet
2003-05-23 21:29:08
I like being able to return games.  However, why should it make sense to not be able to return a video I just purchased, or a music cd - but not being able to return a game should be something to get upset about?

If I was stupid enough to buy a Paula Abdul cd, then that's my fault and I should be stuck with that cd until I either kill myself or turn gay.

By the same token, if I was stupid enough to buy something like Unreal 2, then that's my fault and I should be stuck with that "game" until I either kill myself or start to enjoy the pain that comes from trying to play it.

If I go and buy a book then either finish it too quickly or decide I don't like it, I can't just take it back to the bookstore and get another one.

Bleh.  I will say this, though - any game that does not have a demo available either before or at the moment of release should be fair game for returns (at least until a demo does become available).  Try the demo, if you like it, buy the game.  If there's no demo though, that should be your first warning sign that the game might just suck and maybe you should wait for some reviews.

Of course, you can always bypass all of this and Oook Oook Ook your way thorough warez munkeeing whatever it is you want....but I can't condone that because monkeys of any sort give me the creeps.

I'm fighting terrorism by playing violent video games!
#3 by Greg
2003-05-23 21:30:49
I've noticed that EB had been going down the shitter with returns. First they only allowed exchanges for in-store merchandise within 7 days, and I guess now they've even dropped that.

What a difference a few years makes.

I worked at Babbages in 1995-96. We had a policy of full refunds within 30 days, no questions asked. Sure it got used a bit, but a customer that returns is better than one that buys one item and never buys another item. There was one couple who were notorious for buying a bunch of games at one time, and then coming back a day or two later returning half or all of them. Eventually they were blacklisted and told they could never return a game again. But the majority of customers never abused the policy to warrant that type of action.

I don't think that policy was a bad one. I was about to say something about people not being able to copy the products and then return them, but that wasn't the case. CD-ROMs were pretty popular, but many products still came on 3.5" floppies. So that was still a potential issue.

When you compare software retailers to other retailers, are the return policies that different? Or do the mitigating circumstances like the high amount of piracy cause these retailers to have a policy unlike other retailers?

I think that Charles is probably right, there is so many products of dubious quality being released that preventing customers from getting their money back keeps the cycle going.

We are OK in a misguided, sadist way.
We are OK in a disabled veteran's way.
We are OK.
#4 by Phayyde
2003-05-23 21:31:45
The consumers voice is in the word 'no' and that cannot be taken away.  You can't return an apple once you bite it or an automobile once driven off the lot.  Even though the nature of software is fundamentally different, why does that make the selling of software any different?  It doesn't.  I smell a nonissue.

Beat to fit, paint to match.
#5 by BobJustBob
2003-05-23 21:35:22
We had a policy of full refunds within 30 days, no questions asked. ... There was one couple who were notorious for buying a bunch of games at one time, and then coming back a day or two later returning half or all of them. Eventually they were blacklisted and told they could never return a game again.


I'm confused about your "no questions asked" policy.

Voices tell me I'm the shit.
<Whisp> BJB is a troll. <Whisp> Troll I say!
#6 by CheesyPoof
2003-05-23 21:35:37
I thought about this before Charles wrote up the topic when I was in BestBuy last time.  I was wondering why can't they keep track of my purchases and returns and grade me as a customer.  If I buy 30 games and 50 DVD's, they should let me return one once in a while.  Of course doing something like this may set off the privacy freaks so it should  be opt in.  I drop a lot of money there, if I get stuck with a bad game they should take a return if I want to. (I've returned 1 game in my life.  That game was Rebel Assault.  I returned it to CompUSA too)
#7 by Foodbunny
2003-05-23 21:37:35
foodbunny@attbi.com http://www.foodbunny.com
Some stores (Target) won't even let you return an unopened game anymore.

Happiness is a warm giant turtle.
#8 by Bailey
2003-05-23 21:38:01
Strangely, I've never had this problem.

I am a celebration of the english language.
#9 by Your Friend
2003-05-23 21:40:15

However, why should it make sense to not be able to return a video I just purchased, or a music cd - but not being able to return a game should be something to get upset about?


For me it isn't a content matter, it is a matter of suitability of the game code to run on my system.  

If I purchase a shitty VHS, DVD or CD, even if the content sucks I can be reasonably well assured it will play on my VHS/DVD/CD player.  With games, there is a very real chance the game code will malfunction -- so while the game design might be good or bad, if I'm stuck in a situation where it won't even run on my system because it doesn't like my videocard, that sucks, period.

I don't think people should be able to return a game because they don't like the content -- they should have read reviews, etc, but if the game just doesn't work on your particular system, you should be able to return it, and not just for another copy which probably also won't run on your system.

I was trendy before it was trendy.
#10 by Warren Marshall
2003-05-23 21:41:30
http://www.wantonhubris.com/
You can't return an apple once you bite it or an automobile once driven off the lot.  Even though the nature of software is fundamentally different, why does that make the selling of software any different?  It doesn't.

But if you bite into an apple to find that it's rotten, most stores would let you exchange it or get a refund.

Bubble Bombing Fun!
#11 by Your Friend
2003-05-23 21:43:12
Obviously my above post was more about PC games than console games, which have far few of these types of problems (though I have had a lot more crash issues with console games in the past year than any time in the past).

I was trendy before it was trendy.
#12 by Eric T. Cheng
2003-05-23 21:43:13
erictcheng@hotmail.com
With games, there is a very real chance the game code will malfunction -- so while the game design might be good or bad, if I'm stuck in a situation where it won't even run on my system because it doesn't like my videocard, that sucks, period.


I've only returned a few games to EB. One was the turd, Starfleet Academy, and another was MDK 2, which wouldn't play on my machine at the time.

Kilt Wearing Pixel Pushing Monkey Boy
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#13 by Duality
2003-05-23 21:44:32
Dualipuff@yahoo.com http://stratoscape.ath.cx/
Phayyde
Except that it could be argued that in cases that either a games doesn't require a unique CD key, or a unique CD key is not tied to a registration is not a consumable resource like an apple is.  Though if the apple was freshly picked and had a worm in it, I'd expect money back.

I personally have never returned software -- even games that I wound up not liking (Super Bombad Racing, for instance) simply because I didn't take the time to determine that it was a game worth purchasing.  But I think it is very important to have a return policy if a game fails to work on a PC.  

I think what Greg mentioned ...

First they only allowed exchanges for in-store merchandise within 7 days, and I guess now they've even dropped that.

... is bullshit.  I was recently was caught under GameStop's similar no-return policy.  I purchased a new DVD and the disc was missing.  I came back a few days later to request a replacement (not even a refund), and they simply wouldn't do it.  I think its BS that in an industry such as the PC gaming market where companies are notorious for releasing product that can easily just not work, the people should not be allowed to return them.  Would the same not be expected if a console game didn't work out of the box?

Commissioner!  How's the rash?
#14 by Squeaky
2003-05-23 21:48:15
I returned one game to E.B. and I couldn't get my money back because it had been opened. Even though it was EB that opened the damned thing in the first place. Not that it mattered, as I was just going to do an exchange anyway.

oh my god, are you giving me cancer? stop it! stopitstopitstopit!
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#15 by UncleJeet
2003-05-23 21:48:39
Wal-Mart tried to hassle me when I tried to return an old Soundblaster that I bought the day before to test something out in a second system of mine.  Granted, this wasn't the most honorable of things for me to do, but it wasn't as if I could copy the hardware.  Their sign even clearly stated, in the electronics department, that hardware returns could be made within thirty days.  I had to take the box down to the electronics department, have the guy there look through it, and put some approval seal on it.  Then I got to go back to "customer service" for my refund, only to have this toothless whore come out telling me I could not return the item.

I tend to get a bit....reactive in these sorts of situations, and things got a little heated.  There was yelling involved, and people backing away.  Eventually she gave in and told me I could do it "just this once" and that was that.

I've also had a couple of good rows with Best Buy.  One time, the cell phone I'd bought for my parents went on sale two days after I got it.  They had the policy, at least at the time, that if your item changes price within a certain time period, you could come in for the difference.  Even though the phone pictured in the ad was identical to the phone I purchased, the SKU number was supposedly different.  There was yelling, and managers, and eventually I got my damned difference.

The other time involved a couple of friends of mine taking me along with them when they went to buy a new computer.  Why people ask for my advice, then go to Best Buy to get a machine is beyond me, but still - they did.  After picking one out, we went to the checkout line and waited.  Finally the machine got wheeled out, and while they were ringing things up, I was looking over the box contents and found that this was not the machine they were paying for.  It took them three tries of bringing out different, lesser models to the register.  There was yelling, but eventually they got the correct system.

The epilogue to the last story there is as follows.  My friend goes in a couple of days later to buy a cd and some batteries.  She's told her best buy card is no longer valid, that she's over her limit.  She protests.  They respond, "Well ma'm, what do you expect when you buy three computers at the same time?"

Bleh.  If I had a point originally, it's lost to me now.

I'm fighting terrorism by playing violent video games!
#16 by Your Friend
2003-05-23 21:50:06
To address Charles' specific dilema with regards to Enter the Matrix, I suggest renting it.

I rented the Gamecube version from Blockbuster for about five bucks.  The rental period (at least around here) is a full week which is more than enough time to beat it with one character with casual playing (an hour a day or so).  

You could easily beat it with both characters if you played a bit more than casually, but while I thought the game was OK it wasn't (IMO) quite good enough for me to want to play it again with the other character, mostly because the last few levels (running away from Agent Smith and flying the ship in the tunnels) were pretty much the low point of the game.

I was trendy before it was trendy.
#17 by Matthew Gallant
2003-05-23 21:50:08
http://www.truemeaningoflife.com
Now all Sony needs to do is sucker publishers into buying their latest version of CD copy protection that works by preventing the CD from being read by anything, and nobody will buy PC games anymore.

"People have asked “why did you choose to have a sister for Link this time?” The reason is a good motivation for challenge in a new life and a new adventure."
#18 by Charles
2003-05-23 21:50:27
www.bluh.org
You can testdrive a car.  You get a warranty on a car.  They are required to fix it if it breaks, if enough break there is a recall.  Buying a car has a nice consumer protection system.  If you buy a car brand new and it blows up around the corner, you aren't fucked out of your money.

Most music stores will allow you to listen to a cd ahead of time.  Most people don't buy a movie unless they've already seen it.  In both cases, you know exactly what you are getting before you purchase it.

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#19 by Eric T. Cheng
2003-05-23 21:50:57
erictcheng@hotmail.com
Bleh.  If I had a point originally, it's lost to me now.


That throwing temper tantrums in stores will always get you your own way?

Kilt Wearing Pixel Pushing Monkey Boy
IMDB Entry
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#20 by Charles
2003-05-23 21:51:19
www.bluh.org
I've only returned a few games to EB. One was the turd, Starfleet Academy, and another was MDK 2, which wouldn't play on my machine at the time.


You must have had a turd of a system, considering the game ran at top framerate on a TNT with a P2 300.

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#21 by Greg
2003-05-23 21:52:31
#5 BobJustBob

We had a policy of full refunds within 30 days, no questions asked. ... There was one couple who were notorious for buying a bunch of games at one time, and then coming back a day or two later returning half or all of them. Eventually they were blacklisted and told they could never return a game again.

I'm confused about your "no questions asked" policy.

By "no questions asked" I meant we didn't give a shit whether the game was broken, it wasn't compatible with their hardware, or maybe the customer didn't like it. But were weren't a free rental house, and surely you can understand that. So we dealt with the abuses of the policy.

We are OK in a misguided, sadist way.
We are OK in a disabled veteran's way.
We are OK.
#22 by Duality
2003-05-23 21:52:51
Dualipuff@yahoo.com http://stratoscape.ath.cx/
Jeet
Finally the machine got wheeled out, and while they were ringing things up, I was looking over the box contents and found that this was not the machine they were paying for.  It took them three tries of bringing out different, lesser models to the register.  There was yelling, but eventually they got the correct system.

Best Buy is disgusting about this.  They tried screwing my dad a few times on the monitor and the system by bringing out different models.  I was shocked at that.  I can only imagine how many times that really happens and if they always bring out lesser models or just bring out whatever's closest to the door?  And if so, do they just eat the cost?

Dooomo!
#23 by BobJustBob
2003-05-23 21:53:58
Let's all insult Disney and Mario and see if we can turn Jeet into the Hulk!

Voices tell me I'm the shit.
<Whisp> BJB is a troll. <Whisp> Troll I say!
#24 by Eric T. Cheng
2003-05-23 21:54:24
erictcheng@hotmail.com
You must have had a turd of a system, considering the game ran at top framerate on a TNT with a P2 300.


I had a P2-350 and an ATI All-In-Wonder card at the time. The game wouldn't even load up. I read it wasn't as great as the original. *shrug*

Kilt Wearing Pixel Pushing Monkey Boy
IMDB Entry
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#25 by Charles
2003-05-23 21:54:59
www.bluh.org
To address Charles' specific dilema with regards to Enter the Matrix, I suggest renting it.


I have to go quite a ways out of my way to rent games.  Places to buy the games are closer than places that rent games.  But the issue would still remain either way, though perhaps not in regards to this particular game, because back when I did rent stuff all the time, places were unlikely to get ALL titles that came out, and would occasionally not get in games I wanted to try out.

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#26 by Your Friend
2003-05-23 21:55:07
The first half of MDK2 was a lot of fun, the second half sucked.

I was trendy before it was trendy.
#27 by UncleJeet
2003-05-23 21:55:43
MDK2 was bitches and Charles' damned spinning sniper globes.  You didn't miss much.

I'm fighting terrorism by playing violent video games!
#28 by Charles
2003-05-23 21:55:47
www.bluh.org

I had a P2-350 and an ATI All-In-Wonder card at the time. The game wouldn't even load up. I read it wasn't as great as the original. *shrug*


Ah.  So you failed to read the requirements on the box.  Good one!

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#29 by Charles
2003-05-23 21:56:16
www.bluh.org
The first half of MDK2 was a lot of fun, the second half sucked.


That about sums up the development, too.  Heh.

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#30 by Duality
2003-05-23 21:56:25
Dualipuff@yahoo.com http://stratoscape.ath.cx/
There is no excuse for not renting console games!

Dooomo!
#31 by Squeaky
2003-05-23 21:56:39
I don't know of any place around here that rents PC games. And I just tried Enter the Matrix, so far it's fun except for the fucked up textures.

oh my god, are you giving me cancer? stop it! stopitstopitstopit!
DVDs
#32 by BobJustBob
2003-05-23 21:58:07
Duality: Is not wanting to pay $22 a month an excuse?

Voices tell me I'm the shit.
<Whisp> BJB is a troll. <Whisp> Troll I say!
#33 by Eric T. Cheng
2003-05-23 21:58:22
erictcheng@hotmail.com
Ah.  So you failed to read the requirements on the box.  Good one!


Or I had the P3-600 / GeForce DDR at the time. I can't recall.

Is someone taking it a bit too personal that I returned MDK 2? I didn't say I didn't like it. I wanted to play it.

Kilt Wearing Pixel Pushing Monkey Boy
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#34 by Greg
2003-05-23 21:59:08
Eric, would you take it personally if someone was ripping Jagged Alliance 2?

We are OK in a misguided, sadist way.
We are OK in a disabled veteran's way.
We are OK.
#35 by Charles
2003-05-23 21:59:16
www.bluh.org
There is no excuse for not renting console games!


Do You Ship Internationally?

GameFly only ships to the 50 United States and the District of Columbia. We do not ship to Puerto Rico, Canada, or any other international destination.


LOSE.

Of course, this is only a minor technicality, as even when "properly elected" into office, a politician has as much chance of not having gotten there via corrupt means as Dubya has of spelling racecar backwards.  --UncleJeet
#36 by Eric T. Cheng
2003-05-23 22:00:37
erictcheng@hotmail.com
Eric, would you take it personally if someone was ripping Jagged Alliance 2?


People have.

But I wasn't dissing MDK 2 remember. I thought Starfleet Academy was a turd.

Kilt Wearing Pixel Pushing Monkey Boy
IMDB Entry
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#37 by Your Friend
2003-05-23 22:02:59

There is no excuse for not renting console games!


I've been renting (console) games more and more, and only buying the "special" games like Zelda.  

Another good way to get games (though not VERY new releases) is to buy them on ebay.  Personally I don't really use ebay often but I have a friend who is one of those crazy ebay sellers/buyers that uses it almost every day, so I get my friend to buy and sell the games on my behalf (because its easier than trying to build up an ebay feedback rating of my own).  Anyway, what I usually do is get my friend to buy the game, I play it, and when done my friend turns around and sells it back on ebay.  You can pretty much always get about the same price you paid for it, so the game is essentially free, minus some minor ebay fees and shipping.   Fairly often you can even make a profit, selling the game back for more than you paid for it.   That's pretty cool.

I was trendy before it was trendy.
#38 by mrbloo
2003-05-23 22:18:14
mrbloo2000@hotmail.com
Surely the No Returns policy doesn't affect your statutory rights, namely the right to return something if it's 'not fit for the purpose required'?  

I've only returned one game, and that was because the sound didn't work.  I futzed around with it for a while, downloaded new drivers, and then gave up on it, brought it back and got my cash back.  I'd have pulled a Jeet in HMV if they hadn't let me get my cash.  

Here, you're not required to accept store credit, or another copy of the product.  I'm assuming it's the same in the States, and your rights as a consumer shouldn't be abrogated purely because of piracy fears.  Like YF said, a PC isn't the same as a console game or a music CD - there's always a chance that it just won't work.  In short, fuck 'em.
#39 by Duality
2003-05-23 22:21:47
Dualipuff@yahoo.com http://stratoscape.ath.cx/
BobJustCheapskate
Is not wanting to pay $22 a month an excuse?

No.

Fuck you.

Dooomo!
#40 by Eric T. Cheng
2003-05-23 22:30:27
erictcheng@hotmail.com
Well, it comes down to if the store wants your business or not. I had accidently bought the pan & scan version of the Jurassic Park boxset and A&B exchanged it for the widescreen edition without questions despite the fact I had opened the DVDs already.

From what I read about Best Buy, I'm glad it's not up here.

Kilt Wearing Pixel Pushing Monkey Boy
IMDB Entry
DVD Collection
#41 by TheTrunkDr.
2003-05-23 22:30:31
For me it isn't a content matter, it is a matter of suitability of the game code to run on my system.

This quote is from YF but the feeling seems a prevelant one on here. I think the content is just as suspect as the function of a product. When I buy a CD, movie or game I'm buying it for the content, not it's technical facets. Yes it does have to work, products not working is probably the biggest cause of returns and perhaps the most accepted by retailers and manufacturers, but if the content sucks I think it's a pefectly valid reason to return it. It is the only way to keep crappy content from being made, and in the case of movies, music and games it is the content you pay for, and the quality of the content matters just as much as the quality of the technology that drives that content.

It's a Steve Buscemi vibe.
#42 by Bailey
2003-05-23 22:30:53
What far-flung land of majik and faeries does bloo live in?

I am a celebration of the english language.
#43 by jafd
2003-05-23 22:31:44
It's somewhat reasonable for stores to not accept returns on unopened merchandise. It's very trendy of late to open the package, remove the goods, stuff some rocks back in, and re-shrink wrap the package. Just imagine the fun at the return counter when a legitimate buyer comes storming back in.

The trouble is that the majority of computer game users are asocial, amoral reprobates. I'm not surprised at all to hear that the return policies have all been sacked.

What's the point? You want to buy a console game? Rent it first. You want to buy a PC game? Warez it first. If you're fool enough to buy that stuff sight unseen, meh, live with it. Caveat emptor, baby!

I would prefer that things were not this way, but they are. Learn to swim, Charles.

"Yeah... wow, that sounds like a really good deal."
#44 by jjohnsen
2003-05-23 22:32:25
http://www.johnsenclan.com
Another good way to get games (though not VERY new releases) is to buy them on ebay.

This is what I do with 95% of the game si buy.  I actually and up keeping only 1 or 2 of the PC games I buy, and sell the rest on eBay.  The last game I sold was Freelancer, and I actually ended up making about $3 more than I paid after getting a good price at Best Buy.  I think the last PC game I bought and still own is UT2K3, and before that MOHAA.  It's a great plan if you don't replay games very often.

He sets off my Claydar.
#45 by Greg
2003-05-23 22:41:30
#43 jafd

It's somewhat reasonable for stores to not accept returns on unopened merchandise. It's very trendy of late to open the package, remove the goods, stuff some rocks back in, and re-shrink wrap the package.

That's why when we got returns of unopened items, we opened them up. I'm surprised you wouldn't have thought of that solution before posting.

We are OK in a misguided, sadist way.
We are OK in a disabled veteran's way.
We are OK.
#46 by jafd
2003-05-23 22:44:39
Sure that is a solution. So is having special shrink wrap that can't easily be duplicated.

However, those solutions sound like work. And entirely too much of it.

"Yeah... wow, that sounds like a really good deal."
#47 by Shadarr
2003-05-23 22:45:32
shadarr@yahoo.com http://digital-luddite.com
Now all Sony needs to do is sucker publishers into buying their latest version of CD copy protection that works by preventing the CD from being read by anything, and nobody will buy PC games anymore.


I got bit by a "copy protected" CD just last week.  Not sure who is responsible, as the only lable mentioned is Nuclear Blast.  By copy protected I of course mean that it won't play in my computer, and since I don't have a stereo it is effectively useless to me.  I had to download the mp3s in order to play it (as a CD) on my computer.  At that point, I'm starting to question whether it's worth it to buy CDs at all.
#48 by TheTrunkDr.
2003-05-23 22:49:26
It's not.

It's a Steve Buscemi vibe.
#49 by Butt Sauce
2003-05-23 22:50:12
I tried to get a refund from DisneyWorld after being rejected from the cool rides..  Ok, so I'm a midget, but I have every right to enjoy Mr. Toads Wild Ride like all you skytouchers!

Down with Disney!
#50 by jjohnsen
2003-05-23 22:50:41
http://www.johnsenclan.com
Is their a site that you can buy songs on a per song basis like iTunes, but works with windows?  Last time I checked they where all at a monthly rate and you couldn't burn to cd.

He sets off my Claydar.
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