PlanetCrap 6.0!
Front Page (ATOM) • Submission Bin (2) • ArchivesUsersLoginCreate Account
You are currently not logged in.
T O P I C
Give Me All The Guns Right Now
November 7th 2002, 07:54 CET by HiredGoons

Perhaps I've come lately to this cause, but  I want to have every weapon in my arsenal each time I respawn.  In other words, I Want All the Goddamn Guns Right Goddamn Now.

This applies only to multiplayer maps.  I'm sick of hunting for a useful weapon each time I respawn or praying that I respawn near a good weapon.

If you must, implement some type of Soldier of Fortune II outfitting where I'll select a few weapons from various categories.

But really I Want All the Goddamn Guns Right Goddamn Now.   I want the Rocket Launcher.  I want the Lightning Gun.  I want the spammiest weapon in the game and the lousiest weapon.  Give me everything and let me decide what to use.

At risk of watering down my ideological purity, I'll permit a small exception for the uber weapons.  UT's Redeemer, for example.  But other than that, if there is ammo available for it on the map, then I Want It Right Goddamn Now.

This needs to become an industry standard for multiplayer fps games.  

The idea that making players hunt for weapons increases tension and improves gameplay should be thrown into the trashcan of game history.   That idea maybe made sense at one point, but the times have changed.  Outdated legacy thinkers that cling to that position will be the first against the wall.

Just as it is unthinkable for a multiplayer title to not include a CTF game type, it should be unthinkable to not Give Me All The Goddamn Guns Right Now.

Disagree if you must, but prepare to drown in a sea of ignominy similar to that time when you wet your pants at your best friend's sleepover birthday party.  Because you will be the only person to NOT sign the forthcoming online petition.
C O M M E N T S
Home » Topic: Give Me All The Guns Right Now

|«« - Previous Page - Next Page - »»|
#1 by Cliff
2002-11-07 07:55:10
cps46@rcn.com
OK, I've voted it in.  Go.

Some say it doesn't exist.  Others say you just need to look harder.
#2 by Charles
2002-11-07 07:56:03
www.bluh.org
Yeah, I much prefer this kind of thing as well.  Weapons hunts while you are getting your ass handed to you is about as much fun as sticking a fork in your eye.

"There is a huge difference between disliking somebody - maybe even disliking them a lot - and actually shooting them, strangling them, dragging them through the fields and setting their house on fire. It was a difference which kept the vast majority of the population alive from day to day."
-Douglas Adams, Dirk Gently's Holistic Detective Agency.
#3 by Creole Ned
2002-11-07 07:56:15
I know what I would do if I had all my goddamn guns right now.

But for chris's benefit, I won't elaborate. =)

"I don't bemoan the great paste" - LPMiller
#4 by Bailey
2002-11-07 07:57:04
YAY GUNS.

Chris Crosby. Living the webcomic success story, one day at a time.
#5 by chris
2002-11-07 07:57:33
cwb@shaithis.com http://www.cerebraldebris.com
I'm not sure if I want to know how I factor into that statement?

All I can say at present, re: the topic, is: A-GODDAMN-MEN.

-chris
#6 by Foodbunny
2002-11-07 07:57:35
foodbunny@attbi.com http://www.foodbunny.com
Give Me A Preview Of The Goddamn Topic In The Goddamn Intro and Give Me The Rest Of The Goddamn Text In The Goddamn Topic Body.

It won't have any impact on DNF.  Nothing really does.
#7 by m0nty
2002-11-07 07:58:09
http://tinfinger.blogspot.com
HiredGoons, I like the topic, but learn how to use the header and body boxes plz kthx.

i.e. don't put all the topic on the front page.
#8 by m0nty
2002-11-07 07:58:39
http://tinfinger.blogspot.com
What Foodbunny said.
#9 by m0nty
2002-11-07 07:59:49
http://tinfinger.blogspot.com
Before anyone else says it, I would like to point out that all this blasphemy would make the baby Jesus cry.
#10 by Christoph
2002-11-07 08:02:37
christoph753@hotmail.com
It seems everything fun makes the baby jesus cry.

"insert obscure quote here"
#11 by Cliff
2002-11-07 08:06:07
cps46@rcn.com
Somewhere, Baby Satan is cackling evilly.

Some say it doesn't exist.  Others say you just need to look harder.
#12 by jafd
2002-11-07 08:14:17
It is possible to not give a player on a team all the guns right away, and still have the game be fun, but it requires thoughtful balancing across all the maps.

BR-Anubis, for example: shite. Quite decent with instagib, quite insipid if not.

Of course it's impossible to make every map balanced for every set of rules. I'm just sayin'. Oh, and, WeaponStay = 1 by default, thanks. Duh.

"My fu is my strongest feature."
#13 by Creole Ned
2002-11-07 08:14:27
chris, just didn't want to get into the whole "new thread, must comment on how new thread sucks" thing, that's all. :)

On topic: for simple DM, I can see the weapons hunt as being part of the challenge. For team-based games, I find it somewhat tedious, since you have fixed goals and are forced to spend a chunk of your time just running around gathering weapons first. I especially noticed this when playing the demo of UT2003 in the Anubis Bombing Run map, probably because the weapons are placed outside the general flow of the map -- you have to detour off into corners and ledges to pick them up. But I'm sure there are many people who believe that gathering weapons is still a legit part of the challenge, even in a team game, so who's to say which is right?

I recall Warren saying UT2003 (and UC) started with the idea of weapon and health "stations" and the idea was tossed because it sucked. But why did it suck? I can't imagine playing a game like Tribes 2 without inventory stations in your base. Other games bypass in-game selection by making you choose a specific loadout on respawn (TFC, MoH, BF1942). Is it really just what works best for each game? I dunno. I mean, racing someone to the redeemer can be fun, but trying to stay alive long enough to get something beyond your starting pea shooter -- is less so.

"I don't bemoan the great paste" - LPMiller
#14 by Your Friend
2002-11-07 08:16:57
Uh, how about both types of games?

Sometimes I like all the weapons (RA), and sometimes I don't (CTF, most other team games)...

That's all I'm saying before the hijacks.
#15 by Cliff
2002-11-07 08:21:01
cps46@rcn.com
Eric Raymond Wants Everyone To Have All The Goddamn Guns Right Now precisely to prevent highjackers.

Some say it doesn't exist.  Others say you just need to look harder.
#16 by Creole Ned
2002-11-07 08:23:12
Okay, but then you get people who do like all weapons in CTF. What, then? Chaos!

"I don't bemoan the great paste" - LPMiller
#17 by chris
2002-11-07 08:28:00
cwb@shaithis.com http://www.cerebraldebris.com
I remember a time when planetcrap topics didn't have a preview and a full version.

AND WE LIKED IT THAT WAY.

-chris
#18 by m0nty
2002-11-07 08:30:24
http://tinfinger.blogspot.com
Hey now, don't be dissin' blah, G.
#19 by Bezzy
2002-11-07 08:52:16
painberry@hotmail.com http://www.antifactory.org
Pickups are basically there as derived dogma from single player games (where pickups work).

Respawning with nothing while past victors keep everything doesn't keep everything fair - i mean, yeah, from the very outset, everything is fair, but the advantage goes progressively in the victor's direction. Slightly.

But let's not get into that.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#20 by Squeaky
2002-11-07 08:53:08
But let's not get into that.

Come on. You know you want to. It'll be fun!

I Want All the Goddamn Guns Right Goddamn Now.
Pitiful DVD Collection
#21 by Bezzy
2002-11-07 09:00:29
painberry@hotmail.com http://www.antifactory.org
I know I want to too. But I always get reamed and hysterical and break glass cna get pig's blood poured over me at the prom.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#22 by E-ph0nk
2002-11-07 09:07:35
http://www.electrophonk.be
If GB reads this: make "Give Me All The Goddamn Guns Right Now" the weaponcheat.. 'mkay?!

*sigh*
#23 by Bezzy
2002-11-07 09:09:24
painberry@hotmail.com http://www.antifactory.org
I was saying to Caryn about her Detonator mod: item pickups in general are not considered the "interesting" part of FPS games. Because of that, the advantage they can give (if you make best use of them) is underestimated by most people. And because of that, people get annoyed that people "exploiting" the items are basically only winning because they're running the items, which is not something you can really consider skillful - more anal than anything. People feel it's not right, or atleast it's boring to be winning due to such an un-interesting skill. They'd rather you won fair and square in an equal firefight than win only because you had the megahealth and red armour.

But in rewarding players outright for picking up important items in Detonator, Caryn has shifted the focus of the game to item pickups. It's a race around the level more than it is a wandering firefight. The reward for picking up several fragments is a huge gun, which will in turn give you stupid points. Because of this, people must work really hard to stop one person getting all the fragments at once.

I really like it when simple changes can effect a game dynamic so much like that.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#24 by Bezzy
2002-11-07 09:12:07
painberry@hotmail.com http://www.antifactory.org
Oh and I assume you guys know about Harmament by our very own JP?

It's a UT2003 mutator that gives you all weapons at spawn (except power weapons) and gives regenerating ammo (just to stop you from totally spamming one weapon, which is the idea behind ammo anyhow).

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#25 by OwenButler
2002-11-07 09:22:39
http://blog.owenbutler.org/
I have the most fun in multiplayer games when I'm interacting with people(exploding people into red gibs).  Obviously, interaction is a two way thing(pretty soon I'll be exploded into a big pile of bloody gibs too).  Where the fun stops, and the "not so fun" starts, is the running around collecting tokens before I can go and interact(kill mercilessly) with people again.

Collecting tokens is still fun, but I don't think it's the best use of time.
#26 by Stralutia
2002-11-07 09:27:51
stralutia@hotmail.com None
Bezzy, you seem to think that if a part of a game is not instantly enjoyable, there is no way it could require skill.  Like it or not, controlling the items on a map is a skill.  Just because the majority of players out there don't think about it or don't find it interesting doesn't mean it requires less skill by default.  That doesn't mean that this skill should be a determining factor in FPS games.  I find it tedious too, but it does require skill (although a different skill set than you would expect from a shooting game).

Also, not respawning with anything doesn't make the game less fair.  It simply increases the importance of a player's first few encounters with their enemy.  This does not make the game unfair per se, as both players started with the same advantages and chances to exploit the mechanics of the game in their favour to win.  It might make each matchup unbalanced, but this is not a random occurrance; as the imbalance is present because of both players' past actions and decisions in battle.

Reading: American Psycho by Brett Easton Ellis
#27 by Bailey
2002-11-07 09:31:29
I miss TFC. They gave you all the guns, you just had to pick up ammo periodically.

Chris Crosby. Living the webcomic success story, one day at a time.
#28 by Bezzy
2002-11-07 09:34:06
painberry@hotmail.com http://www.antifactory.org
Didn't say it was not a skill. Duh

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#29 by Bezzy
2002-11-07 09:34:46
painberry@hotmail.com http://www.antifactory.org
Didn't say it was unfair either.

Said it tipped the balance.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#30 by Bezzy
2002-11-07 09:37:38
painberry@hotmail.com http://www.antifactory.org
Just to clarify... I said it was assumed by many people that item pickup is not skillful since it's regarded less interesting than shooting/moving. I didn't say it WAS less skillful. That would just be stupid.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#31 by Stralutia
2002-11-07 09:39:04
stralutia@hotmail.com None
Thank you for the clarification.  I retract my previous statement about you and your family.

Reading: American Psycho by Brett Easton Ellis
#32 by Bailey
2002-11-07 09:46:03
Say it one post, fucko!

Chris Crosby. Living the webcomic success story, one day at a time.
#33 by Matt Davis
2002-11-07 09:48:37
http://looroll.com
Getting my bag-o-dicks from the freezer...

"But thanks to Matt's powers of insinuation, I haven't worn said pants (in the British sense) in over a month... and I've never felt more alive!" - Bailey
#34 by Bezzy
2002-11-07 09:52:42
painberry@hotmail.com http://www.antifactory.org
Sorry bailey. I just get so annoyed that I keep pressing post before I'm ready. When I choose not to patronize people by not filling in every little detail (which ought to be assumed anyhow) and then get jumped at with hole fillers, it feels like I just can't win.

Yeah, I know I can't win.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#35 by Bailey
2002-11-07 09:53:56
Yeah, you suffer for your art. Banging your head against the tile floor.

Chris Crosby. Living the webcomic success story, one day at a time.
#36 by Bezzy
2002-11-07 09:57:50
painberry@hotmail.com http://www.antifactory.org
Ahhh. Buckets o' blood. BUCKETS 'O BLOOD!

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#37 by Stralutia
2002-11-07 10:08:36
stralutia@hotmail.com None
Hole-filler.  I've been called worse I suppose.  Coming from a lady that might actually be a compliment too.

Reading: American Psycho by Brett Easton Ellis
#38 by Bezzy
2002-11-07 10:15:46
painberry@hotmail.com http://www.antifactory.org
Sorry. That was untargeted rage. No offense. Just wish I was given some credit rather than assumed to be wrong, and then corrected ontop of it.

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#39 by Stralutia
2002-11-07 10:24:55
stralutia@hotmail.com None
At least I gave you a retraction, more than most would offer here I would think.

Reading: American Psycho by Brett Easton Ellis
#40 by Bezzy
2002-11-07 10:32:38
painberry@hotmail.com http://www.antifactory.org
Okay. Thank you.
(I retract all the time when I'm wrong. STOP TRYING TO BE SPECIAL)

My only problem with Bezzy is, truly and honestly, about one third of his longer, passionate posts make no sense to me.  I don't necessarily agree or disagree, I just literally can't parse them.  - Hugin
#41 by Bailey
2002-11-07 10:39:43
Stuffing a sock in your mouth, your head in a toilet.

Chris Crosby. Living the webcomic success story, one day at a time.
#42 by Christoph
2002-11-07 10:42:29
christoph753@hotmail.com
Is the sock really neccessary?  Wouldn't stuffing your head in the toilet suffice?

"insert obscure quote here"
#43 by Stralutia
2002-11-07 10:42:47
stralutia@hotmail.com None
Thanks for saving me the trouble.

Reading: American Psycho by Brett Easton Ellis
#44 by Matt Davis
2002-11-07 10:43:33
http://looroll.com
The sock makes it classy.

"But thanks to Matt's powers of insinuation, I haven't worn said pants (in the British sense) in over a month... and I've never felt more alive!" - Bailey
#45 by Christoph
2002-11-07 10:44:42
christoph753@hotmail.com
Hmmm...

I see your point Matt.  Noted for future reference.

"insert obscure quote here"
#46 by Wheelie
2002-11-07 11:02:04
Running around with a crap default gun ads tension. That's the theory anyway. In team games, it ads frustration as well, but with good weapon placements this is easily fixed.

And all this has been said before.

...meuh?
#47 by Matt Davis
2002-11-07 11:04:10
http://looroll.com
You spin me right round baby right round, like a record baby...

"But thanks to Matt's powers of insinuation, I haven't worn said pants (in the British sense) in over a month... and I've never felt more alive!" - Bailey
#48 by Wheelie
2002-11-07 11:09:39
Dead, or Alive?

...meuh?
#49 by OwenButler
2002-11-07 11:13:49
http://blog.owenbutler.org/
In pong, you start with all your weapons.  Be like pong.
#50 by bago
2002-11-07 11:30:24
manga_Rando@hotmail.com
But in fighting games you start with your basic arsenal of weapons, but have to power up to get your SUPER WEAPONS!

Why don't you study REAL science?
C O M M E N T S
Home » Topic: Give Me All The Guns Right Now

|«« - Previous Page - Next Page - »»|
P O S T   A   C O M M E N T

You need to be logged in to post a comment here. If you don't have an account yet, you can create one here. Registration is free.
C R A P T A G S
Simple formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u]
Web Links: [url=www.mans.de]Cool Site[/url], [url]www.mans.de[/url]
Email Links: [email=some@email.com]Email me[/email], [email]some@email.com[/email]
Simple formatting: Quoted text: [quote]Yadda yadda[/quote]
Front Page (ATOM) • Submission Bin (2) • ArchivesUsersLoginCreate Account
You are currently not logged in.
There are currently 0 people browsing this site. [Details]