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T O P I C
2e3||!2e3
June 13th 2000, 22:13 CEST by andy

And this year's Best Picture Oscar goes to... a film with a cool trailer.



Handing out film awards based on trailers might sound pretty dumb, but how is that different from the best-of-show E3 awards? After little more than a playable game demo or hardware preview, the panel of judges hands out awards that will boost sales of the winning product and inevitably harm sales of others.

The judging committee consists of thirty eight editors and critics from gaming magazines and web sites, including representatives from GameFan, GameSpot, Gamecenter, Blue's News, Computer Gaming World and GameSpy.

So what is the point of these awards, and should we pay any attention to them? Do they amount to anything more than a load of critics getting drunk, flirting pathetically with the booth babes, playing a demo for five minutes and deciding yeah, this one looks cool?

Several of this year's awards are questionable, to say the least...

The best console peripheral/hardware award goes to Xbox. When you consider that the only peripherals released for consoles are joysticks, memory cards and keyboards, etc, what is the point of having add-ons and consoles in the same category? How could a Sega mouse (also nominated) ever hope to win against a Microsoft console? It's not a fair contest.

The same award for PC's goes to the nVidia GeForce 2 graphics card, with the only other nominations being more graphics cards and input devices. If the console category includes consoles themselves, why doesn't the PC category include any PC's?

It's also strange that the "Special Commendation for Sound" award is listed simply as "none awarded". Is this because the E3 floor and backroom areas were so noisy that it was impossible to judge how good a game's sound was? Or could it be that there wasn't much effort put into the judging? After all, it only takes a few minutes to play a quick demo of a game and then get back to the booze, but it would take much longer to judge the quality of its soundtrack.

The problem with these awards is that they are a form of blackmail - an attempt by the E3 organisers to force developers and manufacturers to demo their products at the show. The more products on display, the more press coverage E3 will get; the more press coverage E3 gets, the more products will be displayed the next year, and so on...

This doesn't directly hurt gamers, but what about companies that choose not to display their products at E3? For example, 3D Realms decided not to demo Duke Forever because the time could be better spent on development. Casual gamers, seeing a "best of E3" logo on a box or advert, might assume that the game is better than one that wasn't even nominated.

So how about we just ignore awards like this? Maybe they'll go away...

C O M M E N T S
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#1 by "Andy"
2000-06-13 22:14:38
andy@planetcrap.com
There's a special prize for anyone who understands the title.
#2 by "Cryos"
2000-06-13 22:18:12
thanatos@warwick.net
To e3 or not to e3, cute =P
#3 by "Timdog"
2000-06-13 22:21:01
TheTimdog@hotmail.com
Andy:
<quote>There's a special prize for anyone who understands the title.
</quote>

"To E3 or not to E3" - Andy (the new Shakespeare)

What's my prize?

--The Timdog<I><B></B></I><I></I><I></I>
#4 by "Andy"
2000-06-13 22:21:36
andy@planetcrap.com
Yep. :)
#5 by "Dethstryk"
2000-06-13 22:34:06
dethstryk@damagegaming.com http://www.damagegaming.com/
I'm not really sure about these E3 awards. On one hands, I don't give a damn because what they think is the best might not be what I think, and on the other hand, I also would check them out just because they were there.

On my third hand, I still don't give a damn about these awards because yes, as Andy talked about in the post, they are mostly about incomplete products. Do I care if the next first-person shooter is better than another upcoming first-person shooter, while they are still in development? Heck no.


--
Dethstryk
Damage Gaming
#6 by "Timdog"
2000-06-13 22:35:11
TheTimdog@hotmail.com
Ok, now a real post:

Every industry has trade shows. Its just a fact of life. At some point, these trade shows probably accomplished something useful, but now they have all devolved into the "get drunk and look at booth babes" of E3.

A few years ago I attended the American Foundrymen's Society tradeshow, and it wasn't a whole lot different from the descriptions I've heard of E3.  Instead of showing off whiz-bang cool vaporware games, people were showing whiz-bang cool vaporware furnaces and CNC machines. Other than that, it was just about the same: beer, useless awards, big tits, etc. all just to try to grab a cover of a trade magazine.

No one in their right mind is going to buy something based on a trade show. In fact, I'd say E3 serves even more purpose than something like the AFS show: $45 games are an impulse buy, $3 million fluid-dynamics software isn't.  You can almost get away with only having style on cheap consumer goods, companies have to report to consultants.

In the end, its all ego-stroke and marketing. If they get something good said about their product, they can put it on the box.

--The Timdog
<I><B></B></I><I></I><I></I>
#7 by "|SnappY|"
2000-06-13 22:36:26
snap@nwlink.com
asking journalists to ignore awards (after they've been asked to participate) is like asking someone with a tv to get rid of it for good. Don't think it's gonna happen.


 <I><B></B></I><I></I><I></I>
#8 by "Timdog"
2000-06-13 22:36:29
TheTimdog@hotmail.com
err, make that: companies have to report to accountants<I><B></B></I><I></I><I></I>
#9 by "Diseased"
2000-06-13 22:41:30
diseasedanimal@yahoo.com
Yeah, most awards like these are nothing more than advertising gimmicks.  Free plugs for all the parties involved.  I ignore them, and honestly don't know anyone who doesn't.  

Speaking of e3, I gotta say-- if you haven't seen the Metal Gear 2 footage yet it is absolutely amazing.  I have yet to see better in--game rendering, period.  I know this game's gonna live up to the hype too.
#10 by "Rantage"
2000-06-13 22:45:48
rantage@hotmail.com http://www.steelmaelstrom.org
<QUOTE>So what is the point of these awards, and should be pay any attention to them?</QUOTE>

The point?  The <A HREF="http://www.e3awards.com/2000pr.html">press release</A> says its to <I>"recognize the best the games industry has to offer"</I>...but I suspect it's really a self-licking ice cream cone: <B>look at us, we're <I>important people in the industry</I> and we're fit to deem what is 'best'.</B>

Should we pay any attention to them?  No.  Why bother?  E3 is an idiotic spectacle that 99.9% of gamers will never be able to attend, showing off products that -- for the most part -- are not readily available for sale and may not be available for quite some time (Daikatana, anyone?).

Look at some of the award-winners:

<B>Best Original Game</B> / <B>Best Game, PC</B> / <B>Best Strategy Game</B> : <I>Black & White</I>.  I've seen the screenshots, I've been to the Flash-powered website, I've looked at a couple of movies.  Looks great.  Available for me to buy?  No.  And why not?  <I>Because it hasn't been completed.</I>
<B>Best Peripheral/Hardware, Console</B> : <I>Microsoft's XBox</I>.  Apparently it beat out the Dreamcast and PS2....where can I buy one?  Oh yes, that's right: <I>it doesn't exist</I>.
<B>Best Action Game</B> : <I>Halo</I>.  See "Black & White" above.
<B>Best Simulation Game</B> : <I>Mechwarrior 4</I>.  Again, see above.


The Academy Awards, while tediously long and unfunny, at least features <I>finished</I> products.  The E3 Awards are a masterbatory feel-good farce covering products which may not resemble the products that you and I, Average Joe (or Jane) Gamer, may eventually find on the store shelves.<I><B></B></I><I></I><I></I>
#11 by "Seven Tacos"
2000-06-13 23:01:57
kurto@asgaard.usu.edu
These shows are not typically for your old released stuff. It's to hype up your recent and near released products. It makes sense to show what you are working on. It gives the world an opportunity to see a lot of what's going on in the industry all in one place.

BTW if all you get out of these shows is big tits and beer... well you get out what of it what you put into it. There's a lot of behind the scenes action going on that can only happen in a bazaar enviroment. If you can make the contacts there is a lot of potential opportunity there.
#12 by "Paul"
2000-06-13 23:04:27
pab05f@mizzou.edu http://www.planethalflife.com/aerotic
e3 awards are useless. It's the product that will eventually matter. Black and White looks neat, but so did Quake3 before I played it. UT didn't look that great. Almost like an expansion pack to Unreal. Then I decided to play the demo. After 2 hours(of what seemed like 20 minutes) I felt UT was the best multiplay I've played since Quake.
#13 by "Timdog"
2000-06-13 23:08:57
TheTimdog@hotmail.com
Steven Tacos:
<quote>BTW if all you get out of these shows is big tits and beer... well you get out what of it what you put into it. There's a lot of behind the scenes action going on that can only happen in a bazaar enviroment. If you can make the contacts there is a lot of potential opportunity there. </quote>

Yeah, you're right. At the AFS show, I didn't get involved in all that though, I'm not a foundryman, I was just doing database work (I was a college student at the time).  I was brought along to check out software.  After the guys I was with split to drool on furnaces, it was all big tits and beer for me :)

--The Timdog
<I><B></B></I><I></I><I></I>
#14 by "Steve Bauman"
2000-06-13 23:11:27
sbauman@adelphia.net http://homepages.together.net/~sbauman/
<quote>asking journalists to ignore awards (after they've been asked to participate) is like asking someone with a tv to get rid of it for good. Don't think it's gonna happen. </quote>
Well, I was asked all three years to participate and declined. I figure they'll stop asking at some point.

I don't particularly like the idea of giving awards to incomplete games. Sure, Black & White may look great now, but if it ships buggy and unfinished, with half of its features ripped out to make a quarter, I'd hate to have my quote all over the box.

But people do it for the publicity, I guess, reputation or credibility be damned. If Website A or Magazine B is doing it, you'll look bad if you're not there. Whatever.
#15 by "|SnappY|"
2000-06-13 23:18:44
snap@nwlink.com
<b>#14</b> "Steve Bauman" wrote...
<QUOTE>asking journalists to ignore awards (after they've been asked to participate) is like asking someone with a tv to get rid of it for good. Don't think it's gonna happen.

Well, I was asked all three years to participate and declined. I figure they'll stop asking at some point.

I don't particularly like the idea of giving awards to incomplete games. Sure, Black & White may look great now, but if it ships buggy and unfinished, with half of its features ripped out to make a quarter, I'd hate to have my quote all over the box.

But people do it for the publicity, I guess, reputation or credibility be damned. If Website A or Magazine B is doing it, you'll look bad if you're not there. Whatever. </QUOTE>

Yeah, I wasn't trying to pigeonhole the industry or individuals in particular.
Everyone has their reasons. Maybe a lot of the mentality is based on towing the party line... they're doing it, I should too... even though i'll be awarding incompletes.
<I><B></B></I><I></I><I></I>
#16 by "Dethstryk"
2000-06-13 23:21:44
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>#14</b> "Steve Bauman" wrote...
<QUOTE>I don't particularly like the idea of giving awards to incomplete games. Sure, Black & White may look great now, but if it ships buggy and unfinished, with half of its features ripped out to make a quarter, I'd hate to have my quote all over the box.</QUOTE>
There you go. If Daikatana would have looked so great at all the previous E3 shows it has been at, and then we got the steaming pile of crap we have before us, it just goes to show you how these things work.

Remember.. developers are showing what they want you to see of the games at E3. They don't want the bad parts hanging out.


--
Dethstryk
Damage Gaming
#17 by "Warren Marshall"
2000-06-13 23:22:20
warren@epicgames.com http://www.epicgames.com
Good lord ... they're just awards to saw which games impressed them the most at the show.  Everyone walks away with various impressions of things that they say ... these awards are just one set of peoples way of expressing that.

My way is to talk to people who didn't go to the show, who inevitably ask me, "So what looked good?".  What's the right answer?  "Well, none of the games there are finished, so I really have to refrain from comment..."  Hell no.  I tell them how cool Halo looked, how MGS2 looked great on the big screen, etc ...

People have opinions ... people like to share opinions.  Awards are one way of doing that.  And if a development team receives an E3 award, well that's a nice boost to their morale after working in isolation for the last year.
#18 by "Warren Marshall"
2000-06-13 23:23:49
warren@epicgames.com http://www.epicgames.com
*sigh*

"that they say "
...should be...
"that they SAW"
#19 by "Andy"
2000-06-13 23:26:23
andy@planetcrap.com
<b>#14</b>, Steve Bauman:
<QUOTE>
But people do it for the publicity, I guess, reputation or credibility be damned.
</QUOTE>
But isn't your editor-in-chief one of the judges? ;-)
#20 by "|SnappY|"
2000-06-13 23:28:35
snap@nwlink.com
<b>#17</b> "Warren Marshall" wrote...
<QUOTE>Good lord ... they're just awards to saw which games impressed them the most at the show. Everyone walks away with various impressions of things that they say ... these awards are just one set of peoples way of expressing that.

My way is to talk to people who didn't go to the show, who inevitably ask me, "So what looked good?". What's the right answer? "Well, none of the games there are finished, so I really have to refrain from comment..." Hell no. I tell them how cool Halo looked, how MGS2 looked great on the big screen, etc ...

People have opinions ... people like to share opinions. Awards are one way of doing that. And if a development team receives an E3 award, well that's a nice boost to their morale after working in isolation for the last year. </QUOTE>

Yeah, but what about the other parts?? No Audio award given...
A console getting an award in a peripheral department?

I have to wonder who comes up with what goes where, and how they do it...

<I><B></B></I><I></I><I></I>
#21 by "Billy Saw Hurock"
2000-06-13 23:42:06
billysawhurock@hotmail.com http://www.bloweduprealgood.com
Oh if Gamespy is involved, you know it's legit!
#22 by "Valeyard"
2000-06-14 01:04:57
valeyard@ck3.net http://www.ck3.net
It's just an award.  A simple "Hey this game looked kick ass at the trade show".  It's not a review.  Which really doesn't matter anyway...nearly EVERY game on the market is going to find SOMEONE who will give it a favorable review or claim it's the "best xxxxx of the year".

Reviews and awards are only valuable if you trust the person responsible.  If you don't trust the people giving the E3 awards...ignore them.

I know what you're thinking.."That doesn't address the countless lemmings who may buy a game because it has a 'Best of E3' sticker on the box."  You're right, it doesn't.  3DRealms had the choice to show Duke.  They elected against it, and that's their decision.  For the developers who did show up...sure Alice or Halo or XXXX may be a better game, but at that time, Black and White looked better to more people.

With regard to XBox winning...it's partially hype, and it's partially the lack of good peripherals for consoles.  Should the console and the peripherals be in separate categories?  I think so...but they'd be two VERY small categories.

-Valeyard<I><B></B></I><I></I><I></I>
#23 by "Serpwidgets"
2000-06-14 01:07:10
serpwidgets@hotmail.com http://people.ce.mediaone.net/serpwidgets/index.ht
What's the problem? If they all want to stand around and pat themselves/each other on the back, then goody for them. Are you not capable of taking the award in context?<I><B></B></I><I></I><I></I>
#24 by "Steve Bauman"
2000-06-14 02:18:11
sbauman@adelphia.net http://homepages.together.net/~sbauman/
<quote>People have opinions ... people like to share opinions.</quote>
And some people get paid to share those opinions, and because of that people tend to put more faith in their opinions because, in theory, they're more informed than a person who isn't doing it for their career.

Or to put it another way, it's one thing for people to ask you that question and another for you to put it on an editorial site and stake your reputation on it, in full view of millions of people.
#25 by "Creole Ned"
2000-06-14 02:23:12
cned@home.com http://www.quirkybastards.com
Compared to the SPA awards, the E3 Awards seem touched by genius.
#26 by "Steve Bauman"
2000-06-14 02:28:34
sbauman@adelphia.net http://homepages.together.net/~sbauman/
<quote>But isn't your editor-in-chief one of the judges? ;-) </quote>
Well, most people probably don't think this is a big deal, though I'd disagree. "When I was in charge, these sorts of things wouldn't happen..." he says... but hey, I voluntarily stepped down.

But after some ugly hyping, I strived NOT to be quoted on boxes and in ads, because those quotes are mostly taken from previews (reviews I have no problems with). While I think it's useful to inform readers about upcoming games in previews and such, I just think it's a really bad idea to essentially review and pass judgement on incomplete games.

A good reputation and credibility are incredibly hard to build and even easier to lose.
#27 by "Pete Closs"
2000-06-14 02:30:12
It's PR. It doesn't have to have a point, it just has to make someone look good. :)<I><B></B></I><I></I><I></I>
#28 by "Pete Closs"
2000-06-14 02:30:57
<b>#2</b> "Cryos" wrote...
<QUOTE>To e3 or not to e3, cute =P </QUOTE>

Hehe, damn, beat me to it. And here I was thinking those damn C++ classes would never be any use to me again. :)<I><B></B></I><I></I><I></I>
#29 by "Steve Bauman"
2000-06-14 02:33:41
sbauman@adelphia.net http://homepages.together.net/~sbauman/
<quote>It's PR. It doesn't have to have a point, it just has to make someone look good. :) </quote>
Hmm, since when did the press become responsible for PR?

(OK, OK, let the jokes fly after that statement.)
#30 by "Apache"
2000-06-14 03:53:31
apache@warzone.com http://www.voodooextreme.com
for gamefan online, our nintendo EIC participated. while he isn't 'in-the-know' about PC games, I gave him some good recommendations.

keep in mind, a ton of those guys listed don't know dick about pc games, so if some strange selections came up... blame the man :)

I think 'industry-wide' awards like that are silly myself, that's why I just do my own. (Especially when half of the editors on the list are from Imagine)
#31 by "None-1a"
2000-06-14 03:54:52
none1a@home.com http://www.geocities.com/none-1a/
<b>#29</b> "Steve Bauman" wrote...
<QUOTE>Hmm, since when did the press become responsible for PR?

(OK, OK, let the jokes fly after that statement.) </QUOTE>

Since most places deside to report with an edge, ie why report the same tired press release anouncing a game (with the same screen shots the developer sent us) when we can customize the anouncment into a gussing preview exclucive to our mag. As for the e3 thing how did the x-box win an award for any thing other then coolest tech demo? Hell there are rumors that 3dfx may be in the running to provide the graphics chip, if these are true the hardware isn't even final (nor has it been since the CPU speed changed between GDC and E3), more over how can they gie awards to just consules when nobody has any thing to show off (PS2 would have own just because it's the only thing that was acctaully there).

Yes the awards are crap, most gamers know that, and most awards are. Unless we start seeing things like Panty Raider, or Deer hunter 47 winning awards there's nothing to be extreamly worried about here. <I><B></B></I><I></I><I></I>
#32 by "Andy"
2000-06-14 04:24:46
andy@planetcrap.com
<b>#30</b>, Apache:
<QUOTE>
for gamefan online, our nintendo EIC participated. while he isn't 'in-the-know' about PC games, I gave him some good recommendations.
</QUOTE>
That says it all, doesn't it?

What's the point of him putting his name to it, when he doesn't know what he's talking about and, according to you, may have cast his vote based on your recommendations? (ie: not based on having seen the games.)

(This is a criticism of the awards process, not of you or Levi Buchanan.)
#33 by "Apache"
2000-06-14 04:39:36
apache@warzone.com http://www.voodooextreme.com
I think you're missing an even bigger conspiracy theory, Andy. Imagine has the biggest voting block and can essentially name the winners ;)

I think anytime you have console editors voting on pc games, things are bound to not turn out right. (Or vice-versa)

/me goes back to playing Deus Ex.
#34 by "RahvinTaka"
2000-06-14 04:47:27
donaldp@mad.scientist.com
<b>#33</b> "Apache" wrote...
<QUOTE>/me goes back to playing Deus Ex. </QUOTE>

Dammit ! That game isn't coming to my country for ages :{

hmmm ... maybe I will order it in

<I><B></B></I><I></I><I></I>
#35 by "Jeff"
2000-06-14 04:53:00
jeffmill@bellsouth.net
It'd be interesting to look back at past years' "Best of Show" awards to see how those games actually fared. Anyone know where an archive of the awards might be found? It's been one hell of a day at work, and I just don't have the juice to go search.
#36 by "Andy"
2000-06-14 05:03:25
andy@planetcrap.com
<b>#35</b>, Jeff:
<QUOTE>
Anyone know where an archive of the awards might be found?
</QUOTE>
Yep, <a href="http://www.e3awards.com/past.html">this page</a> has the 1998 and 1999 results. And now I shall hasten back to my first ever MUD!
#37 by "Steve Bauman"
2000-06-14 05:18:00
sbauman@adelphia.net http://homepages.together.net/~sbauman/
Hah, I always get a chuckle at Freelancer as best of 99... don't get me wrong, it looks pretty damn wonderful, but there was NO REAL GAMEPLAY at E3 that year. Just lots of terrific graphic design... bizarre.
#38 by "Andy"
2000-06-14 06:06:07
andy@planetcrap.com
Quote of the nanosecond:
<quote>
"Here's the list:  1."
   -- by: Vengeance[CoD]
</quote>
Inspirational. :)
#39 by "Apache"
2000-06-14 07:54:33
apache@warzone.com http://www.voodooextreme.com
<quote>Dammit ! That game [Deus Ex] isn't coming to my country for ages :{ </quote>

I believe Deus Ex will be nearly everywhere (since it's shipping to stores next week) at the end of this month; unless you live in Angola or something :)

I wish Eidos displayed Deus Ex in a better location at E3. I was able to play it for about 30 minutes (on two seperate days) but it's hard to get into a mystery/espionage game with the "e3" distractions. (People, sound, light...)

If I knew what I did now, I might've given the game the "Best RPG Award" for the show. (Although Baldur's Gate II still blows me away.)
#40 by "godZero"
2000-06-14 08:46:45
godzero@gmx.de
damn, i'd love to see that "unreal2/nextgen engine/whatever it is" tech demo that was shown behind closed doors. hello, mr marshall? i can also keep a secret :-)

seriously, i saw an ingame video of MGS2 and i really don't understand what should be so cool about it. maybe it was just a bad level, but it's just the impression i have. it looked lame to me.

best sound should go to HALO. the music is great, the best i've heard since Unreal ("then", at the time it came out :-))

the game i liked best is RUNE. maybe because i'm such a sucker for "lord of the rings" and its clones. think i'll really enjoy this one.

even if these are unfinished products, you can definitely see A LOT of stuff that's going to make it into the full version. most of these games were almost finished.
 see deux ex (gold)
 FAKK2 is almost there (yeah!)
 elite force is almost there (who the f**k cares?)
 psycho circus is almost there (this one ROCKS!).
oh, yeah: giants ( --drool, drool...--)

these games won't change very much, if at all. they'll all be out in a month or two. you can't make a lot of changes in two months.
#41 by "godZero"
2000-06-14 08:56:19
godzero@gmx.de
just imagine your sidekicks in "voyager: elite force". babysitting again. i believe one of them's called mikiko!

"can't leave without my buddy harry kim!"
"seven of nine got smashed by the door!"
GRRRRRRROOOARRR!!!! BURN!BURN!!!
#42 by "Steve Bauman"
2000-06-14 09:21:59
sbauman@adelphia.net http://homepages.together.net/~sbauman/
<quote>these games won't change very much, if at all. they'll all be out in a month or two. you can't make a lot of changes in two months. </quote>
Nope, but you can ship with loads of bugs or less content than promised originally...
#43 by "godZero"
2000-06-14 09:46:44
godzero@gmx.de
that's definitely true, but i meant major changes.
#44 by "Apache"
2000-06-14 09:49:20
I actually liked Elite Force :)
#45 by "godZero"
2000-06-14 10:52:43
godzero@gmx.de
i didn't. the animations are like q2 to my eyes.
it's what we discussed a few days ago with doom3. same old thing over and over again.

and: just the thought of another star trek game makes me kinda sick :-]

(the same thing with star wars, too)
#46 by "Desiato"
2000-06-14 14:11:25
desiato_hotblack@hotmail.com http://www.spew2.com
godZero -- hell yeah.

The Mucas Arts machine keeps pumping 'em out, even though the last good game they made was Grim Fandango. I'd love to see another stylistic game like that one. (Not necessarily a sequel, just done with the same technology.)

Star Wars games are just becoming like pennies on the sidewalk. "Oooh look, another one -- it's so shiny!" But I'll be damned if I'm gonna bother to pick it up. Screw it.

E3 exists so marketing people have jobs. What we're really seeing is a resistance to rely entirely on a professional website and a well-done demo that is downloadable, and NOT just a "tech demo". I can't believe that in this age of connectivity across the planet, that cutting-edge game companies aren't saving their money and time by using the net as a sole means of drumming up interest in a title. Sure, there will be print ads and perhaps the rare TV spot as well -- but does E3 really serve any purpose besides being able to employ legions of ex-strippers and aspiring models for a few days?

Sometimes we think we're so advanced, when all we're doing is perpetuating a tired worn out method of popularism.

Desiato
#47 by "Dethstryk"
2000-06-14 14:23:04
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>#46</b> "Desiato" wrote...
<QUOTE>The Mucas Arts machine keeps pumping 'em out, even though the last good game they made was Grim Fandango. I'd love to see another stylistic game like that one. (Not necessarily a sequel, just done with the same technology.)</QUOTE>
You know what I'd like to see from LucasArts? A sequel to Full Throttle, but only if they made it in the same vein as the first one, meaning no 3D crap. I'm about getting sick of classic adventure games going 3D (*cough* Sierra!).


--
Dethstryk
Damage Gaming
#48 by "deadlock"
2000-06-14 14:37:41
deadlock@eircom.net
<quote>I can't believe that in this age of connectivity across the planet, that cutting-edge game companies aren't saving their money and time by using the net as a sole means of drumming up interest in a title. Sure, there will be print ads and perhaps the rare TV spot as well -- but does E3 really serve any purpose besides being able to employ legions of ex-strippers and aspiring models for a few days?</quote>
Not being mean or anything, but are you really this naive ?? The software industry is no different to any other industry - all industries have these trade shows, they are used to promote companies and products. Sure, they are a boost for any marketing persons career, but they are also a necessary part of any competitive industry - and the computer/console games industry is a <b>very</b> competitive industry.
No company can afford to reduce its' profile by maintaining nothing other than a web presence and the occasional print/TV ad. It just wouldn't work. While one company is being all 'cutting edge' and low-profile the way you recommend, the others are at E3 etc., wooing the punters with tech demos, tits and fancy light shows. Guess which company is going to be remembered ?
And besides, many of us who use the 'net regularly, know the good (and not so good) games news sites/fan sites etc. take it for granted that the rest of the world <b>also</b> has our insights. Reducing its' profile to just web-based exposure would mean commercial suicide for most companies.
<quote>Sometimes we think we're so advanced, when all we're doing is perpetuating a tired worn out method of popularism</quote>
Maybe it's just you who thinks you're too advanced for this kind of sensationalist showmanship. In that case, fair play, you are an inspiration.

deadlock
#49 by "Desiato"
2000-06-14 14:41:46
desiato_hotblack@hotmail.com http://www.spew2.com
Perhaps deadlock my true failing is expecting things to evolve faster than they have.

You're right -- we always cling to the old faster than embracing something new and different.

In all fairness I'd hardly expect a dead-tree industry like advertising to utilize something interesting. Hell, lets hire more chicks and make sure our booth displays have all the primary colors in them. (Or at least the ones that the focus groups approved.)

*blah*

I'm just tired of it I guess.

Desiato
#50 by "deadlock"
2000-06-14 14:53:51
deadlock@eircom.net
The real problem with promoting things on the internet is the unpredictability involved: there is no way to know what sites people are likely to visit. I'd say this is the main stumbling block that advertisement people have come across when trying to utilise the web effectively.
The other problem, as i pointed out above, is that most people just aren't as clued in to the internet as others. Also, going to something like E3, despite its' shortcomings, is far more fun that logging onto the internet - at least for the moment.

deadlock
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