PlanetCrap 6.0!
Front Page (ATOM) • Submission Bin (2) • ArchivesUsersLoginCreate Account
You are currently not logged in.
T O P I C
Can Seamus Blackley save gaming?
May 14th 2002, 17:50 CEST by Nova Z

In all of our 'publishers suck' rantings, never did we come up with the idea of what Seamus Blackley is trying to do.  He has created an intermediate company, staffed by people who know about games, which will fund and supervise the development of new games.  Then, in turn, they will take finished products, and sell them to publishers.  

Read more about it here.

His idea does achieve what we all know the cycle of developer to publisher needs:  More acceptance of innovation and new ideas, and people who know when to pull the plug on a bad developer/title.  Also, it removes a lot of the guesswork for the publisher, since they aren't gambling their money anymore.  

Could this be the beginning of what will become another gaming golden age?  I sure think it has the potential.  With a budget of 50 million dollars to start with, they can fund more than a few games at a time.  And with people who know the ropes at the wheel, they'll probably make that money back, and then some.  

This seems like the shot in the arm that the game industry needs right now.  And hopefully it lasts.

Thoughts?
C O M M E N T S
Home » Topic: Can Seamus Blackley save gaming?

|«« - Previous Page - Next Page - »»|
#1 by DougS
2002-05-14 17:51:07
Ok, I voted this off and it gets posted?
#2 by DougS
2002-05-14 17:51:32
Um, second?
#3 by Neale
2002-05-14 17:52:14
neale@pimurho.co.uk www.pimurho.co.uk
What?

Eradicators! - www.eradicators.co.uk
#4 by Caryn
2002-05-14 17:52:32
carynlaw@pacbell.net http://www.hellchick.net
DougS:

<sarcasm>
You might be surprised to know that there are actually lots of other posters on PC.
</sarcasm>

You'll have to speak up, I'm wearing a towel.
#5 by Neale
2002-05-14 17:54:02
neale@pimurho.co.uk www.pimurho.co.uk
Are you being sarcastic Caryn?

Eradicators! - www.eradicators.co.uk
#6 by Caryn
2002-05-14 17:54:43
carynlaw@pacbell.net http://www.hellchick.net
I don't even know anymore!

You'll have to speak up, I'm wearing a towel.
#7 by LPMiller
2002-05-14 17:57:29
lpmiller@gotapex.com http://www.gotapex.com
'Gaming golden age'...puleeeze.

Gaming isn't in such dire straits that it needs a saviour. Nor would one guy 'save' it anyway.

I believe I can fly......urk.
#8 by DougS
2002-05-14 18:00:27
It was coincidence. I voted no and bang it showed up here...
#9 by Hugin
2002-05-14 18:03:41
lmccain@nber.org
I think what will save gaming is kids playing at being developers.
#10 by Neale
2002-05-14 18:07:53
neale@pimurho.co.uk www.pimurho.co.uk
what about kids playing at being neuters?

Eradicators! - www.eradicators.co.uk
#11 by Leslie Nassar
2002-05-14 18:10:48
http://departmentofinternets.com
I don't get it.

Could this be the beginning of what will become another gaming golden age?

We're in the golden age of gaming, it's just not on the PC.  You're the one evangelizing Deus Ex as the pinnacle of game development.  They managed to do that without the help of the self-proclaimed Gaming Messiah of CEG.

I sure think it has the potential.

Why?  Do you honestly think they're going to risk $50,000,000 on 'risky' titles?  Don't be so naive.  Capital will still have producers who need to make the call as to whether a title is viable or not.  They still need to be able to sell distribution rights to publishers.  If publishers wouldn't take the risk before, why should they now?

This seems like the shot in the arm that the game industry needs right now.  And hopefully it lasts.

Yeah, it's a real paradigm shift in the world of interactive entertainment.  Blackley is really thinking outside the box.

i like monkeys.  are you a monkey?
#12 by Greg
2002-05-14 18:11:28
I call on Seamus Blackley to give me money to make a game.

-RAWWWWWRRRRRR!!! Quit cramping my style, bitch! RAAAAAWWWRRRR!!!
#13 by Ashiran
2002-05-14 18:15:26
Basicly this intermeditate compnay is a publisher. With the only (small?) difference that they know about games.

If that is a difference to begin with.

"Yea, though I walk through the valley of the shadow of death, I will fear no evil." Psalm 23
#14 by Phayyde
2002-05-14 18:19:06
Seamus Blackley is startnig a MOD!  He is looknig for coders!

Beat to fit, paint to match.
#15 by Hugin
2002-05-14 18:26:02
lmccain@nber.org
Not quite a publisher.  More..a personal shopper for publishing companies.  If they can manage to convince people to pay them to be a middleman, bully for them.  It's not going to revolutionize anything though.
#16 by Foodbunny
2002-05-14 18:28:24
foodbunny@attbi.com http://www.foodbunny.com
Even more middle men!  Even more wasted money!  Huzzah!

They're cute, they're cuddly and jam shoots out their heads.  I want 'em all!
#17 by LPMiller
2002-05-14 18:30:29
lpmiller@gotapex.com http://www.gotapex.com
I think we'll need a company inbetween the devs and the middle men. these people would know games just a little more.

then, a company between the middle one and the pubs, who know games a little less, but a little more than the pubs.

Then we lock them in a room and kill them all.

I believe I can fly......urk.
#18 by Martin
2002-05-14 18:32:41
http://www.mocol.nu
#11 by Leslie Nassar
Blackley is really thinking outside the box.

Outside the XBox perhaps?

*badum-ksch*

He asked us "Be you angels?" And we said "Nay! We are but men. Rock!"
- Tenacious D
#19 by Martin
2002-05-14 18:35:19
http://www.mocol.nu
On topic: I don't see what Blackley is bringing to the table either. Unless he actually is going to spend all that cash on new, creative and untested games / ideas and then, when the product is done, pitch it to publishers. This way the publishers doesn't have to take the risk with the cash and in the end hopefully don't pay much more for the game than what they would have done otherwise. Blackley and company needs to get something back for shelling out the cash, be this a higher selling price or royalties.

He asked us "Be you angels?" And we said "Nay! We are but men. Rock!"
- Tenacious D
#20 by Matthew Gallant
2002-05-14 18:35:24
http://www.truemeaningoflife.com
Seamus Blackley is startnig a MOD!  He is looknig for coders!


*applause*

That's a good.

Marketing is a crutch for mediocrity and a handicap to excellence.
#21 by Leslie Nassar
2002-05-14 18:35:34
http://departmentofinternets.com
i hate you.

i like monkeys.  are you a monkey?
#22 by Martin
2002-05-14 18:45:15
http://www.mocol.nu
Me? Or just anyone who happens to read your post?

He asked us "Be you angels?" And we said "Nay! We are but men. Rock!"
- Tenacious D
#23 by Leslie Nassar
2002-05-14 18:48:26
http://departmentofinternets.com
sure.

i like monkeys.  are you a monkey?
#24 by Dumdeedum
2002-05-14 18:54:00
http://www.dumdeedum.com
So they're using an idea taken from the movie business in order to promote 'groundbreaking' games over 'safe' games... Presumably because we've never seen safe, by-the-numbers films made.

As Hugin says, they're just another middleman, complete with the joys of extra bureaucracy, extra meddling, and best of all, extra animated logos at the start of every game.

"Looks like I picked the wrong week to stop sniffing glue"
#25 by Sgt Hulka
2002-05-14 18:55:29
Didn't Mike Wilson and the gang of usual idiots try this a few years ago and sell out to Take 2?

Note: Gang of idiots is used lovingly.

....Don't be Left with the chimps. Evolve with us...
#26 by HoseWater
2002-05-14 18:59:38
barneyque@hotmail.com
50 million....Schweeet, that's almost enough dough to.....





















wait for it.....

















Bake me a daikatanananana.


Bet you are glad you hung around for the punch line eh?

Oh, one last ..... in case that really hella annoys anyone. LOLOLOLOL

1968-2002 Robert 'HoseWater" Lloyd
#27 by Martin
2002-05-14 18:59:51
http://www.mocol.nu
Leslie: Ok. Just making sure.

He asked us "Be you angels?" And we said "Nay! We are but men. Rock!"
- Tenacious D
#28 by Duality
2002-05-14 19:00:28
Dualipuff@yahoo.com http://stratoscape.ath.cx/
If I understand it correctly, it could help.

It could allow developers to continue on a new project after its finished and shopped to a publisher, they wouldn't have to worry about dealing with the publisher so much.

But I also see problems.  It sounds like games would be out of the hands of developers once finished.  Would the developers still be the ones to support it, ie with patches and such?  Or would that fall into the publisher's lap?

And probably the biggest determent would be the question of what happens to titles that publishers don't pick up?  Certainly CEG won't just swallow the costs, that would be financial suicide.

The butter religion will spread nicely.
#29 by Sgt Hulka
2002-05-14 19:02:59
FYI, I have completed the first draft for my screenplay DOOMED! - When Videogames Turn Deadly.

....Don't be Left with the chimps. Evolve with us...
#30 by Matt Perkins
2002-05-14 19:04:44
wizardque@yahoo.com http://whatwouldmattdo.com/
We've already talked about this, but I'll give it a go...

If Blackley is starting this company to add middle men and cash in on the gaming industry...just go to hell!

If he's starting with the idea that he can actually improve gaming in general and allow more different type of games to get made, that'll be great.  

I just can't see this not being another publisher, since he's out to make money.  Maybe being able to cancel or change games earlier will work out, but I don't know.

Bailey is a saucy wench.
#31 by jjz
2002-05-14 19:13:25
FYI, I am eating my lunch.
#32 by jjohnsen
2002-05-14 19:42:53
http://www.johnsenclan.com
I'm having a burger and potato chips with a glass of milk, how about you?

jjohnsen's Mighty Mormon M203 O' Murderin'
#33 by Duality
2002-05-14 19:53:40
Dualipuff@yahoo.com http://stratoscape.ath.cx/
Enchiladas with a super jalapeno fireball cheese sauce ... the cheese sauce is mixed with fritos.  mmmmmmm
oh an spanish rice.

The butter religion will spread nicely.
#34 by Greg
2002-05-14 19:55:49
I had an Arby's Chicken Bacon Swiss sandwich. And it was good!

-RAWWWWWRRRRRR!!! Quit cramping my style, bitch! RAAAAAWWWRRRR!!!
#35 by crash
2002-05-14 19:57:01
so, basically, he's creating a publishing outsourcing company. a vetting process, as it were.

don't publishers already do this? and if they don't want to buy a game, is having Seamus Blackley pitching it going to really matter all that much? nothing against the guy, but the resume there doesn't exactly scream "success". at least in a way that publishers will care about or understand.

"Hmm. I see you worked for Looking Glass... never really had a hit game, and went bankrupt? Headed the Xbox launch... still coming in third, I see? First one to drop the price post-launch? Staggering along from release to release, with everyone saying, "We don't care how much we lose, we're in it for the long haul?"

yeah, the phone'll be ringing off the hook. it'll be interesting, anyway. we'll see.

just... weary.
#36 by crash
2002-05-14 19:57:33
oh, and to chime in on the lunch thing: venti mocha frappucino with a pair of extra shots in it. ain't lunchtime yet here.

just... weary.
#37 by Gabe
2002-05-14 20:15:55
http://www.dartpublishing.com
Don't forget, he led the development of Trespasser!
#38 by Foodbunny
2002-05-14 20:20:41
foodbunny@attbi.com http://www.foodbunny.com
I had a hotdog and some sour cream and onion chips for breakfast.  Along with sweet, sweet Dr Pepper.

They're cute, they're cuddly and jam shoots out their heads.  I want 'em all!
#39 by Charles
2002-05-14 20:31:30
www.bluh.org
Well, the usefulness of it remains to be seen.  However, if they are open to innovative game ideas, and choose to have a little faith in game developers rather than only taking the safe route, I think that could make the big difference.

I just remember reading how Warren Spector had such a hard time finding a publisher for deus ex.  Considering his name and reputation, you have to wonder how many other good innovative games never find a publisher because they aren't willing to take any risks.

Bailey:  Beep beep, motherfucker.
#40 by crash
2002-05-14 20:35:15
Nova:

Considering his name and reputation, you have to wonder how many other good innovative games never find a publisher because they aren't willing to take any risks.

which is exactly the point. the publishers aren't changing. is adding a middleman with a somewhat... erratic portfolio going to make all that much difference? or any? going to be interesting. when/if the first deal goes through, i guess we'll see how it'll work.

but the whole "save gaming" thing... um. gaming doesn't need saving, and Blackley ain't some sort of PC And Video Gaming Messiah here. but i guess that's a style and viewpoint issue. so never mind.

just... weary.
#41 by Ashiran
2002-05-14 20:43:47
#26 by HoseWater
Oh, one last ..... in case that really hella annoys anyone. [EDITED CONTENT]

I'm annoyed. Good job! Now go back to the public servers.

"Yea, though I walk through the valley of the shadow of death, I will fear no evil." Psalm 23
#42 by jjohnsen
2002-05-14 20:59:19
http://www.johnsenclan.com
Hmm. I see you worked for Looking Glass... never really had a hit game, and went bankrupt? Headed the Xbox launch... still coming in third, I see?


Didn't he work on a flight simulator that sold a million or so?  Maybe I'm remembering incorrectly.

Along with sweet, sweet Dr Pepper.


Aaah, a bunny after my own heart.  Have you heard they are coming out with a cherry version sometime this year?

the publishers aren't changing. is adding a middleman with a somewhat... erratic portfolio going to make all that much difference? or any? going to be interesting. when/if the first deal goes through, i guess we'll see how it'll work.


I think the idea is his company does the funding so the publisher doesn't take risks until they have a finished product close to completion, right?  If the publisher soesn't have to take the siks there is a better chance of risky games like Deus Ex being published.

jjohnsen's Mighty Mormon M203 O' Murderin'
#43 by Foodbunny
2002-05-14 21:00:40
foodbunny@attbi.com http://www.foodbunny.com
Yep, I think they're calling it "Red Fusion".  I'm not a big fan of cherry-flavored anything, but I'll give it a try just because it's Dr Pepper.

They're cute, they're cuddly and jam shoots out their heads.  I want 'em all!
#44 by InsideWhat'sLeft Behind
2002-05-14 21:03:05
Seamus Blackley is overrated. Sid Meier is overrated. And last but not least, Peter Molyneux is overrated. That's all I had to say.

"It goes without saying that technical proficiency should be the first acquistion of a student who would be a fine pianist." - Sergei Rachmaninov
#45 by Bailey
2002-05-14 21:06:48
Didn't Dr.Pepper already taste like fruity cola? I can't stand the stuff. Or most any soda, for that matter, but hey.

I'm eating breakfast at 1pm!

You need appropriate porn.
#46 by jjohnsen
2002-05-14 21:11:59
http://www.johnsenclan.com
Didn't Dr.Pepper already taste like fruity cola? I can't stand the stuff.


blasphemer.

I don't drink a lot of pop either, but when i do it's got to be Dr. Pepper.

jjohnsen's Mighty Mormon M203 O' Murderin'
#47 by Hugin
2002-05-14 21:12:59
lmccain@nber.org
#44 by InsideWhat'sLeft Behind

Seamus Blackley is overrated. Sid Meier is overrated. And last but not least, Peter Molyneux is overrated. That's all I had to say.



To be overrated in my mind means that you have a rep that's much better than you deserve, or a rep that doesn't jibe with your historical accomplishments.

By that personal definition, Seamus Blackley isn't overrated, because I don't think that many gamers actually get tingly when his name comes up in the first place.  I thought of him as Microsoft's pet gamer more than anything.

Sid Meier isn't overrated, as long as you confine yourself to "Sid Meier" games.  He's awesome at his niche, just as Will Wright is awesome at his niche, and Carmack his. I don't see Sid Meier's name being hyped outside of Civ and Civ variant circles much at all.

And yeah, Peter Molyneux is overrated.  No quarrel there.
#48 by Funkdrunk
2002-05-14 21:15:05
jflavius@bellatlantic.net
Maybe I don't understand what Blackley is doing, but it sounds like a gaming VC company.  Which isn't necessarily a bad thing.

Funk.
#49 by Foodbunny
2002-05-14 21:16:17
foodbunny@attbi.com http://www.foodbunny.com
Dr Pepper is spicey! not fruity.

They're cute, they're cuddly and jam shoots out their heads.  I want 'em all!
#50 by LPMiller
2002-05-14 21:19:11
lpmiller@gotapex.com http://www.gotapex.com
I hate Dr Pepper. Dr Pepper is the New Seamus Blackley.

However, when I was in texas back in 88, they had 7-Up Gold...basically 7 up cola. damn that stuff was good.

I believe I can fly......urk.
C O M M E N T S
Home » Topic: Can Seamus Blackley save gaming?

|«« - Previous Page - Next Page - »»|
P O S T   A   C O M M E N T

You need to be logged in to post a comment here. If you don't have an account yet, you can create one here. Registration is free.
C R A P T A G S
Simple formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u]
Web Links: [url=www.mans.de]Cool Site[/url], [url]www.mans.de[/url]
Email Links: [email=some@email.com]Email me[/email], [email]some@email.com[/email]
Simple formatting: Quoted text: [quote]Yadda yadda[/quote]
Front Page (ATOM) • Submission Bin (2) • ArchivesUsersLoginCreate Account
You are currently not logged in.
There are currently 0 people browsing this site. [Details]