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Buy Me! Oh Pleeeease!
August 31st 2000, 03:06 CEST by andy

What do you all think about purchase incentives in gaming?



I'm getting a bit fed-up of publishers trying to 'force' early sales by including limited edition extras. Many people nowadays have caught on to the idea of waiting until a game has been out for a while before they hand over their cash, so these added incentives are clearly an attempt to win back the early adopters.

Here are a few current and recent examples: Baldur's Gate II bonus items that will be included with pre-orders and the special edition. Diablo II goodies included in the special edition. Star Trek: Voyager will have a comic, lapel pin and CD included in the collector's edition. Monolith is releasing some of the Sanity talents exclusively to retail outlets, although they will be available to everyone eventually. And strangely, Fox announced today that there will be a Sanity comic available through Electronics Boutique and also supplied with subscription issues of Wizard Magazine, but even Monolith had been under the impression that the comic would be included with every copy of the game.

As well as bringing back the early adopters, encouraging a burst of sales as soon as a game is released (as opposed to spread out over the first few months) will ensure a higher chart position. Charting high will score the game some extra publicity and retailers will display it more prominently, which will in turn lead to even more sales. So it is a good tactic.

But an obvious downside is that it's an American solution to an international problem. For example, the Sanity comic is only available through Electronics Boutique in the States and with an edition of a US magazine. The special edition of Star Trek: Voyager will be "extremely limited" in Europe, according to Raven, and most copies available over here will be for "limited promotional use".

There's nothing wrong with publishers trying to boost sales of a game, but isn't there a better way than purchase incentives? Especially if they're only available in one country. Trying to win back customers by excluding some and threatening others with "look what you'll be missing" doesn't strike me as the best solution.

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#1 by "Clam Chowder"
2000-08-31 03:16:08
fda
It's ultra-cheap to even MAKE a comic book. Who would want to waste the skinnings of a perfectly good and beautiful tree for a one-dimensional, kiddie-korn SLOP comic book? And who, even moreso, would buy it, except to use it for buttwipe?

Monolith releasing "Talent Packs" is a lame idea...it's like some joker dangling a carrot to a pack of reluctant rabbits. It's a money-grabbing, slimey cesspool marketing scheme.

The same goes for BG II, even though I don't plan on buying it. The "iron shortage" was the dopiest, one-bullet-in-the-pocket Barney Fife gimmick ever to grace the states.

Principle has to be in there somewhere, doesn't it? Make 'em eat their "goodies" buy NOT BUYING THEM.
#2 by "Todd"
2000-08-31 03:17:32
toddg@ftel.net
Sounds fine to me, promotional stuff always goes on for many products.  Then again hmmm...
#3 by "Warmonger [AI]"
2000-08-31 03:20:51
warmonger87@hotmail.com
Have you ever heard of "capitalism" Clam Chowder? I'm not saying that it's a good thing fo us consumers to have to pay more than we already are, but still, Monolith is trying to make money. Since they don't have a Blizzard-like reputation, this is a good way for them to make quick cash. And if no one buys the talents, then Monolith doesn't lose much. It really isn't bad for them, and if no one buys the talents, then there's no issue there at all.

Andy: Thanks for posting something controversial about Lith. It's been a while. :)<I><B></B></I><I></I><I></I>
#4 by "Apache"
2000-08-31 03:21:19
apache@voodooextreme.com http://www.voodooextreme.com
For some games it's cool (like a big RPG); as a consumer you have a choice to shell out the extra few bucks or not, ya know?
#5 by "Baytor"
2000-08-31 03:25:40
baytor@yahoo.com http://www.geocities.com/baytor
<b>#1</b> The Pagan God of Lust, "Clam Chowder" wrote:  
<QUOTE>It's ultra-cheap to even MAKE a comic book. Who would want to waste the skinnings of a perfectly good and beautiful tree for a one-dimensional, kiddie-korn SLOP comic book? </QUOTE>

If that's the case, then I guess they ought to return the Pulitzer that Maus won.

Face it, the plotline, character development, and literary value of <b>any</b> video game is significantly less involved than the vast majority of comic books, and I don't see any video game plot winning any major writing award anytime soon.

I... AM BAYTOR!!!!<I><B></B></I><I></I><I></I>
#6 by "Dethstryk"
2000-08-31 03:27:00
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Apache wrote in post #4:</b>
<quote>as a consumer you have a choice to shell out the extra few bucks or not, ya know? </quote>
And I think that's probably the most definitive response to this topic as you can get. I second the notion.


--
Dethstryk
Damage Gaming
#7 by "Todd"
2000-08-31 03:27:23
toddg@ftel.net
Well it seems fair as long as they don't restrict any GAMEPLAY that is exclusive to the higher priced collector version.  I could understand how some fans could even be happy to pay a little more for the extras.
Then again if a game exludes gameplay content that you need the collector version in order to access, then that angers us.  
Though whats more profitable is what they will do, right?  We can't blame them to go for the extra buck honestly who here wouldn't do the same for more money?
#8 by "crash"
2000-08-31 03:41:59
crash@planetcrap.com http://www.planetcrap.com
from the topic:
<i>There's nothing wrong with publishers trying to boost sales of a game, but isn't there a better way than purchase incentives?</i>

yep. make good games, and be sure to let prospective customers know you make good games when the kudos start rolling in. it's really about as simple as that. and just think--i don't even have an MBA. how remarkable.

if you don't make a good game, all the comic books, t-shirts, knick-knacks, gew-gaws, and foofram crammed in the box--with what amounts to a turd on a CD--ain't gonna make me buy it.

or, to put it another way: if there had been a trio of hand-crafted and painted lead miniatures in every Dominion box, would it have sold better? bet it wouldn't.

then again, christmas is coming, and that's promotion season, so all bets are off as to how wacky this is going to get. all i can hope for is that this tactic doesn't work--it's gotta be expensive to do, after all.

if it works just once, though, we're in for it. for a long, long time.<I><B></B></I><I></I><I></I>
#9 by "BarneyQue"
2000-08-31 03:48:32
barneyque@hotmail.com
If I remember correctly, I believe this sort of thing is actually encouraged by the larger retailors.  The wallmart's and whatnot like to see this stuff on the shelves to encourage more traffic.  Anything to make the game more exciting, special editions, rebate cards, that sort of thing.

I'm pretty sure the pub's would usually prefer not to do these things at all.


Any insiders out there care to back me up or shut me down on this?




<I><B></B></I><I></I><I></I>
#10 by "Andy"
2000-08-31 03:49:42
andy@planetcrap.com http://www.meejahor.com/
<b>#8</b>, crash:
<QUOTE>
or, to put it another way: if there had been a trio of hand-crafted and painted lead miniatures in every Dominion box, would it have sold better? bet it wouldn't.
</QUOTE>
Suppose BGII is rubbish, but because people are expecting it to be good and there are bonus items with the pre-order and collector's editions, it sells 35k units in the first week. A lot of those sales wouldn't exist if people had waited for reviews, so the bonus items have directly boosted sales.
#11 by "Steve Bauman"
2000-08-31 03:59:18
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#10</b> "Andy" wrote...
<QUOTE>A lot of those sales wouldn't exist if people had waited for reviews, so the bonus items have directly boosted sales.
</QUOTE>
Damn those people at Interplay and BioWare for making them want it so much. They have no choice; they need to pre-order! They NEED those extra items! They can't LIVE without them.

It's a competitive world out there, kids. You do what you can to stand out. As crash said, making a good game is a good start, but that's no guarantee.

If more people DID actually read reviews and make informed purchases instead of going for the day-glow shiny box, perhaps this wouldn't be a problem.

In the magazine biz, you need to scream on your covers. EXCLUSIVE! 38 REVIEWS! 20 PAGE GUIDE!

Websites plaster "EXCLUSIVE" all over every article (duh, every article is exclusive, since it doesn't appear anywhere else).

There's so much... stuff everywhere, and everyone is just screaming LOOK AT ME... people are pretty desperate. And consumers are probably pretty annoyed, but they don't react the way they should; they accept it as the way it is rather than showing one iota of self-control and not buying that game or magazine or not visiting that website. It's easy to do, kids. Just turn it off from time-to-time and it'll all go away.

Assuming it's not just you thinking this way, in which case you're pretty much screwed.

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#12 by "George Broussard"
2000-08-31 04:02:13
georgeb@3drealms.com
There is nothing wrong with Collector's Editions or things to try to increase sales.

What's wrong is that most of the crap they offer is pure shit.  They add what they can that costs like $2, then charge like $20 extra.

Jesus.  Gimme a pewter figure, high quality mouse pad or really cool stuff I will actually keep, instead of the garbage they include.  Spend a couple buck.

I saw zero reason to buy the Diablo 2 Collectors Edition.  DVD movies?  Who cares?  Gimme some cool action figure or something worth keeping.  Not something I'm gonna watch once and put away.  CD of music?  So what?  I can just get the music from the game or get the MP3's they are releasing NOW.  Boy, what a gip.

George Broussard, 3D Realms
#13 by "Baytor"
2000-08-31 04:06:45
baytor@yahoo.com http://www.geocities.com/baytor
<b>#12</b> The Pagan God of Lust, "George Broussard" wrote:  
<QUOTE>What's wrong is that most of the crap they offer is pure shit. They add what they can that costs like $2, then charge like $20 extra.

Jesus. Gimme a pewter figure, high quality mouse pad or really cool stuff I will actually keep, instead of the garbage they include. Spend a couple buck.
</QUOTE>

So, I guess the Collector's Edition of DNF with genuine official belly button lint from the developers is out of the question now :)

I... AM BAYTOR!!!!<I><B></B></I><I></I><I></I>
#14 by "Steve Bauman"
2000-08-31 04:08:29
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#12</b> "George Broussard" wrote...
<QUOTE>Jesus. Gimme a pewter figure, high quality mouse pad or really cool stuff I will actually keep, instead of the garbage they include. Spend a couple buck. </QUOTE>
I don't need or want toys or doo-dads. Hell, I don't even want a box. Just give me a CD and a manual.

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#15 by "Dethstryk"
2000-08-31 04:09:22
dethstryk@damagegaming.com http://www.damagegaming.com/
I think George can definitely post some weight to the topic, because the mousepad that came with Duke Nukem 3D was on my desk for a pretty damn long time, at least around two years I'd say. That's the kind of stuff they should be throwing in. (And if I recall, that box of DN3D was at the same cost as normal.)


--
Dethstryk
Damage Gaming
#16 by "Steve Bauman"
2000-08-31 04:18:19
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#14</b> "Steve Bauman" wrote...
<QUOTE>I don't need or want toys or doo-dads. Hell, I don't even want a box. Just give me a CD and a manual.
</QUOTE>
I should also point out that one of the people who've created a "franchise" I have the most respect for is Bill Watterson, who refused to license Calvin & Hobbes for the sorts of cheesy merchandise that everyone thinks is normal. He didn't want to see his creation everywhere; the thing about all of these cross-promotional items (the action figures, the posters, T-shirts, whatever) is they ruin the character(s) by making them ubiquitous. You get sick of them.

Anyway, this is sorta tangential to the discussion...

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#17 by "[@~]MizuGami"
2000-08-31 04:19:44
mizugami@rochester.rr.com http://www.komatose.com
Post#12 George Broussard said:

"There is nothing wrong with Collector's Editions or things to try to increase sales.

What's wrong is that most of the crap they offer is pure shit. They add what they can that costs like $2, then charge like $20 extra.

Jesus. Gimme a pewter figure, high quality mouse pad or really cool stuff I will actually keep, instead of the garbage they include. Spend a couple buck.

I saw zero reason to buy the Diablo 2 Collectors Edition. DVD movies? Who cares? Gimme some cool action figure or something worth keeping. Not something I'm gonna watch once and put away. CD of music? So what? I can just get the music from the game or get the MP3's they are releasing NOW. Boy, what a gip."

I agree completely George, but I want to let it be said that many of these special editions are concocted to 1)Make more money. 2)Ensure that they have strong launch sales. I live in Rochester, NY, and while it might not be as big a market as Los Angeles, if you don't pre-order a highly anticipated game, you won't get a copy. The way the salespeople pitch it is that it's a meager extra cost and you get all the "specials" that come with it. As I stated in another thread, stores like EB have their 10-day return policy. If the game rots or the "specials" that come with it are lame, it can be returned collectors edition or not.  

Derek Smith aka
[@~]MizuGami
Just another "joe gamer"<I><B></B></I><I></I><I></I>
#18 by "Andy"
2000-08-31 04:21:39
andy@planetcrap.com http://www.meejahor.com/
It burns me to say anything good about 3DR because, as we all know, I hate them and want them to fail miserably, but...

Duke 3D is pretty much the best example you can give of "doing it right". Sure, there was the free mouse pad -- only available in the States? -- but including two free games was a major bonus. Of course, I only bought it because I loved the demo, but if I'd been choosing between two games and could only buy one of them, Duke's extras would have secured the sale.

How about if BGII included the BG add-on? That would be a nice bonus. Or how about if Sanity included a free copy of one of Monolith's earlier games?

Personally, though, I think comics are a decent freebie. Generally I'm not into comics much myself, but the limited edition CD of an Alice Cooper album included a free comic and that was really good.
#19 by "Geoffrois"
2000-08-31 04:21:57
geoffrois@hotmail.com http://www.pelleronde.com
I don't even want a cd... give me an ISO copy and I'm fine!

Down with the fla-fla!

(This message was paid for and by "The Warez Generation")
#20 by "Steve Bauman"
2000-08-31 04:25:50
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#18</b> "Andy" wrote...
<QUOTE>How about if BGII included the BG add-on? That would be a nice bonus.</quote>
Until they had to field all of the, "How come I can't run this add-on with Baldur's Gate II" questions, since it would require someone to own the original game. And of course they'd be loudly criticized to including something that was useless to some people.

<quote> Or how about if Sanity included a free copy of one of Monolith's earlier games? </quote>
Sure, but it's not like it doesn't cost money to dupe the CDs or support the games. The latter is probably the main reason people don't include old games.

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#21 by "Andy"
2000-08-31 04:29:01
andy@planetcrap.com http://www.meejahor.com/
<b>#20</b>, Steve Bauman:
<QUOTE>
Until they had to field all of the, "How come I can't run this add-on with Baldur's Gate II" questions, since it would require someone to own the original game.
</QUOTE>
Then include the original game too! ;-)
<QUOTE>
And of course they'd be loudly criticized to including something that was useless to some people.
</QUOTE>
Yeah well, it wasn't my best idea.
#22 by "Steve Bauman"
2000-08-31 04:36:45
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#21</b> "Andy" wrote...
<QUOTE>Then include the original game too! ;-) </quote>
Cost of goods, man! Baldur's Gate is like six CDs or something, and Baldur's Gate II is supposedly bigger. Take $3-$4 from the profits for every game sold and suddenly you're lookig at a million bucks in lost revenue, assuming those people would have bought the thing WITHOUT the added bonus...

Of course if they released it on DVD...

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#23 by "BloodKnight"
2000-08-31 04:49:27
bloodknight@somethingawful.com
<b>Clam Chowder</b> (#1):
<QUOTE>It's ultra-cheap to even MAKE a comic book. Who would want to waste the
skinnings of a perfectly good and beautiful tree for a one-dimensional,
kiddie-korn SLOP comic book? And who, even moreso, would buy it, except to use
it for buttwipe? </QUOTE>

Excuse me?  I bet a comic book wouldn't be a totally bad idea for Sanity.  If it cost shitloads of cash just for a comic, screw that.

This is totally wrong I believe, such as Baldur's Gate 2.  I want to get BG2, RPG is my genre (FPS being 2nd).  I find this act total BS and slapping RPG players out there.  Pre-order and get a powerful shit, I thought an RPG was supposed to be challenge?

Fuck it, I rather get the orginal game and play the game NORMALLY.  Its not like I play BG or IWD online anyways

<I><B></B></I><I></I><I></I>
#24 by "^mortis^"
2000-08-31 05:42:09
mortis@goddamnindependent.com http://www.goddamnindependent.com
<I>But an obvious downside is that it's an American solution to an international problem.</I>

no, that was McDonalds and Pizza Hut...of course we made ya'll pay for extra condiments.

right before halflife came out, i remember sending Gabe Newell an email saying "you know what would be cool...a *DOG TAG*! you know, just the little toe-chain with a dogtag that had 'FREEMAN, GORDON  O POS, XXX-XX-XXXX, BLACK MESA RESEARCH FACILITY' imprinted on it."  they never did it.  i tried emailing the Gearbox guys saying they should do the same thing for OpFor, and they didn't do it either.

see, i miss all those little geegaws.  not because i needed them or that they made the game any better...but just because they were IN THERE. it was just a little something extra that made the game that much cooler.  anyone else still have their Planetfall Special Assignment Task Force I.D.??  i do.
#25 by "None-1a"
2000-08-31 06:04:12
none1a@home.com http://www.geocities.com/none-1a/
<b>#12</b> "George Broussard" wrote...
<QUOTE>Jesus. Gimme a pewter figure, high quality mouse pad or really cool stuff I will actually keep, instead of the garbage they include. Spend a couple buck.
</QUOTE>

Hell yah George, giving people something they acctauly care about is always cool (how many people really felt they needed a metal box for q3a?)

<b>#20</b> "Steve Bauman" wrote...
<QUOTE>Sure, but it's not like it doesn't cost money to dupe the CDs or support the games. The latter is probably the main reason people don't include old games. </QUOTE>

If it can fit on the same CD no problem, if the game spans multible CD's and their is space on one no problem. If not things get a little more messed up (then you'd need a better reason for including it, possibly editing tools and some more open space for demos from the publisher?)

On the support thing, they can just drop any and all support for the older game, which is what is done with most free release games.

Now on with what I originaly wanted to say. Including this crap is just fine, the suckers will be fooled bythe cool colector crap, every one else will wait for a while. The problem comes in when you start including crap in the game, Mechwariors netplay version which had ubber Mechs including in version sold at WallMart, and Test Drive 4 GTO included only on copies bought from EB, are two examples. Sure in both examples people could rectify the situation, in the Mech game you had to play much longer then those that bought from wallmart, in TD4 you had to wait for the first patch for the game (which took I belive nearly 6 months to release), in both cases people felt cheated by this (expecialy with TD4 where by the time you got ahold of the GTO you had relised the game was crap).

--
None-1a.

O forget it.<I><B></B></I><I></I><I></I>
#26 by "Dethstryk"
2000-08-31 06:12:21
dethstryk@damagegaming.com http://www.damagegaming.com/
Hey, anyone from Epic reading? Answer this question, or at least mail me because this is a pretty durn serious question.

None-1a's post mentioned discontinued games, and you know what I want? Castle of the Winds, the incredibly awesome random RPG that Epic put out.

I'm willing to pay quite a lot of cash for that one, or an uncountable amounts of dirty deeds that need to be done.

See, I played the shareware version of this game like crazy. I was young kid back then, so I didn't know what shareware was. I rediscovered the game recently, and found out lots of stuff I didn't know from a long time ago. (Wow, you can open stuff you find on the ground to get items inside!)

Hey, this is basically my plea for someone to help out a Castle of the Winds freak, because it is definitely one of my favorite games of all time, and I've never played the full version.

I'll shut up now. ;)


--
Dethstryk
Damage Gaming
#27 by "Steve Bauman"
2000-08-31 06:14:18
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#25</b> "None-1a" wrote...
<QUOTE>If it can fit on the same CD no problem, if the game spans multible CD's and their is space on one no problem. </quote>
Assuming you don't need to rewrite install programs, that data files aren't in similar folders...

<quote>On the support thing, they can just drop any and all support for the older game, which is what is done with most free release games. </quote>
Hah, no, it doesn't work that way when you buy a game as opposed to something you can just download. You expect it to work. If it doesn't, you expect to be able to get help.

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#28 by "Dethstryk"
2000-08-31 06:20:30
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Steve Bauman wrote in post #27:</b>
<quote>Hah, no, it doesn't work that way when you buy a game as opposed to something you can just download. You expect it to work. If it doesn't, you expect to be able to get help. </quote>
Ugh.

I bought one of those LucasArts packs, and it had Sam & Max, Full Throttle, and Day of the Tentacle to name a few. I have a pretty nice machine, and unfortunately, I can't get the damn games to work at all, assumingly because of how new all of my hardware is compared to the hardware from when the games were released.

One day, I will tell LucasArts about my problems, and maybe they will help me out. I don't want to have to build an "ancient" computer to play awesome stuff like Full Throttle.


--
Dethstryk
Damage Gaming
#29 by "Steve Bauman"
2000-08-31 06:27:36
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#28</b> "Dethstryk" wrote...
<QUOTE>I bought one of those LucasArts packs, and it had Sam & Max, Full Throttle, and Day of the Tentacle to name a few. </QUOTE>
I have that pack too. It's probably a sound card issue, or low memory.

Those are SUCH fantastic games, particularly Sam & Max and Day of the Tentacle... I copies Sam & Max to my hard drive (the full talkie was 100MB... how cute) and was able to get it to work sporadically under Windows 98SE with an SBLive.

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#30 by "None-1a"
2000-08-31 06:31:56
none1a@home.com http://www.geocities.com/none-1a/
<b>#26</b> "Dethstryk" wrote...
<QUOTE>None-1a's post mentioned discontinued games, and you know what I want? Castle of the Winds, the incredibly awesome random RPG that Epic put out.
</QUOTE>

Great I think you just addicted me as well (need more time to play shareware).

<b>#27</b> "Steve Bauman" wrote...
<QUOTE>Hah, no, it doesn't work that way when you buy a game as opposed to something you can just download. You expect it to work. If it doesn't, you expect to be able to get help. </QUOTE>

Depends if your paying for the older game (ala Deth and his Lucus Arts pack). But if it simply included on the CD as a freebie I don't belive many people will be expecting full support for it. Maybe someone from 3dr could comments on how many support request came in from the Duke3d freebies.

--
None-1a.

O forget it.<I><B></B></I><I></I><I></I>
#31 by "Dethstryk"
2000-08-31 06:32:38
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>Steve Bauman wrote in post #29:</b>
<quote>I have that pack too. It's probably a sound card issue, or low memory. </quote>
Sound card, I'd assume. 256MB RAM should be enough for these friggin' DOS games.

<quote>Those are SUCH fantastic games, particularly Sam & Max and Day of the Tentacle... I copies Sam & Max to my hard drive (the full talkie was 100MB... how cute) and was able to get it to work sporadically under Windows 98SE with an SBLive. </quote>
I haven't played through Sam & Max or Day of the Tentacle, and I'm hoping I will get to someday. Right now I'm running Windows Millenium with an Awe64 Gold, so maybe I should try them out again. It's been a while.


--
Dethstryk
Damage Gaming
#32 by "Dethstryk"
2000-08-31 06:33:31
dethstryk@damagegaming.com http://www.damagegaming.com/
<b>None-1a wrote in post #30:</b>
<quote>Maybe someone from 3dr could comments on how many support request came in from the Duke3d freebies. </quote>
Hell, at least the original two Duke games still work on my machine. I love those freaking things. ;)


--
Dethstryk
Damage Gaming
#33 by "None-1a"
2000-08-31 06:40:59
none1a@home.com http://www.geocities.com/none-1a/
<b>#32</b> "Dethstryk" wrote...
<QUOTE>Hell, at least the original two Duke games still work on my machine. I love those freaking things. ;) </QUOTE>

Hay I'm with you on the arts games (I can't get any build based game to run with sound on my system, with a maxi sound fortissmo), I would expect a free version of duke3 on the duke4 disk to work correctly eather (and no Steve I wouldn't expect support for it).

/me wonders why the stop button in IE is suck down, and the system never totaly shuts down. Looks like I may have to wipe the drives this weekend (don't ya just hate when others mess up your perfictly setup machine).

--
None-1a.

O forget it.<I><B></B></I><I></I><I></I>
#34 by "Valeyard"
2000-08-31 06:44:54
valeyard@ck3.net http://www.ck3.net
For me, it's very simple.

If the added incentive is NOT an enhancement to the software product, which is most often the case, there's absolutely no problem.  The Diablo DVD movie, the comic books and special merchandise included in other games are unnecessary extras.  The consumer needs to determine if he personally feels it's worth the extra cash or early-adopter risk.

If the added incentive enhances the game with special items, it's only a problem if those items are the "best" items you can get.  If equivalent items exist with similar properties, or if there are better items in the game...again, no problem.

-Valeyard<I><B></B></I><I></I><I></I>
#35 by "Mankovic"
2000-08-31 06:47:56
mankovic@jellico.net http://
I can just imagine how daunting it must be for the new "Joe Gamer" that has just gotten his first computer, to walk into an EB looking to purchase his first gaming experience, only to be faced with racks upon racks of gaming goodness. I'm pretty sure that this is who they are targeting with these promotions.....but I could be wrong.......

....And then again, with the Half Life/Opposing Force/Game of the year Edition family selling well over a million total units, it's obvious that developers and publishers alike are foaming at the mouth for a piece of the pie and will stop at nothing where marketing is concerned.

All these little knick-knacks dont interest me one bit. Want to convince me to buy your game? I'd love to be able to walk in an EB store and see a demo of how a game looks during actual gameplay, with all the eye candy and such. The Halo E3 movie is a great example of how an early glimpse can help promote a game.....Same with the Return to Wolfenstein booth at this years Qcon, I'll be buying both games based on what I have seen......Let the games stand on their own merits and not specially designed marketing gimmicks, put those advertising dollars where they'll do the most good.
#36 by "Lumberjack"
2000-08-31 07:20:32
joek@pckconsult.com
So George, will the DNF collectors edition come with a t-shirt or a nice pair of Duke-ish sunglasses?


----------------------
I used to be conceited, but now I am perfect.<I><B></B></I><I></I><I></I>
#37 by "BarneyQue"
2000-08-31 07:21:54
barneyque@hotmail.com
<b>#31</b> "Dethstryk" wrote...
<QUOTE><B>Steve Bauman wrote in post <A href="spy-internal:Load/146#29">#29</A>:</B>

<quote>I have that pack too. It's probably a sound card issue, or low memory. </quote>
Sound card, I'd assume. 256MB RAM should be enough for these friggin' DOS games.

--
Dethstryk
Damage Gaming
</QUOTE>

Must be nice.  You've all but forgoten the old art of memory and dos.  I still have nightmares of it.

Dos games for the most part thumb their noses at your mighty 256Megs.  They wont go there, they want the stuff down below the 640k barrier...all of it.

Does loadhigh, and devicehigh bring back any terrifying memories?

Of course, games were a walk in the park.  They held nothing to a 386 computer trying to load up all the network shit plus smartdisk.  Lan drivers, a tcpip stack, and netware drivers all fighting for that tiny tiny space.  So sad.  

Nearly turned me into a programmer.  Thats the stuff a real BOFH is made of.  :)<I><B></B></I><I></I><I></I>
#38 by "None-1a"
2000-08-31 07:24:02
none1a@home.com http://www.geocities.com/none-1a/
<b>#37</b> "BarneyQue" wrote...
<QUOTE>Must be nice. You've all but forgoten the old art of memory and dos. I still have nightmares of it. </QUOTE>

Windows9x with an nicly setup auto dos box, great when it wants to work right.

--
None-1a.

O forget it.<I><B></B></I><I></I><I></I>
#39 by "Andy"
2000-08-31 07:25:04
andy@planetcrap.com http://www.meejahor.com/
From Blue's...
<quote>
Developers Heuristic Park have posted a press release <a href="http://www.heuristicpark.com/">on their site</a> (which although it just showed up at their site is dated August 21st, so we may be behind on this one) announcing a collector's edition of Wizards & Warriors, their upcoming RPG that's set for release later this year. This special edition (which costs $10 more than the regular one) contains two Wizards & Warriors miniature figures from by Ral Partha Publishing, a map poster of the game world, a mini-strategy guide from BradyGames, and a unique package design.
</quote>
Good timing!
#40 by "Warren Marshall"
2000-08-31 07:33:37
warren@epicgames.com http://www.epicgames.com
<b>Dethstryk</b> (#26):
<QUOTE>None-1a's post mentioned discontinued games, and you know what I want? Castle of the Winds, the incredibly awesome random RPG that Epic put out. </QUOTE>

Have you seen this site?  :)

<a href="http://www.epicclassics.com/">http://www.epicclassics.com/</a>

--

Warren Marshall - Professional Nuisance<I><B></B></I><I></I><I></I>
#41 by "Jeremy"
2000-08-31 07:35:53
jnthornh@eos.ncsu.edu
You think "collector's editions" are bad?  Well, I've got a story about MechWarrior2: Mercenaries from back in the days...

It wasn't the greatest or most memorable game of all time, but I got MW2:M way back when for my brand spankin' new p2 266.  What I didn't realize was that the game didn't have support for my l33t Diamond Monster 3d Voodoo card.

This really didn't bother me; I knew that the Voodoo was a rising technology and wouldn't be supported in many games yet.  I got the Voodoo card for the same reason virtually everybody else did:  GLQuake.  Anything else it did was just icing on the cake.

Figuring that Activision might have followed Id's lead and released a 3dfx compatible patch for the game, I checked their web site.  Activision had indeed implemented hardware acceleration in MW2:Mercenaries, and it was due to hit shelves any day now; but there was a problem.

The catch?  The hardware accelerated version was shipping as an <i>entirely new game</i>.  To my knowledge, there wasn't even a reduced cost upgrade; in order to use my Voodoo, I would have had to buy another copy of a game I <i>already owned</i>.  I was, effectively, penalized for buying the game early.

It wasn't exactly a "collector's edition" as such, but I think if anything it was something more sinister:  adding a feature to a game and then reselling it as an entirely new creature, hoping to make people buy it twice.

Fortunately, the commercial "hardware edition" concept never seemed to catch on; and for that I am very thankful.

Jeremy
--
Despite your efforts to be a romantic hero, you will gradually evolve into a postmodern plot device. <I><B></B></I><I></I><I></I>
#42 by "vkg"
2000-08-31 07:44:36
If people want to buy special editions that unlock whatever special things they want in games, let them do it.
#43 by "Steve Bauman"
2000-08-31 07:45:42
steve@manic-pop-thrills.com http://www.manic-pop-thrills.com
<b>#31</b> "Dethstryk" wrote...
<QUOTE>Sound card, I'd assume. 256MB RAM should be enough for these friggin' DOS games. </quote>
Hah hah, 256MB for a DOS game, oh yea... wait, you need 600K free base memory or they won't run? What about a mouse driver? What about MSCDEX? What about Stacker? What about Memmaker? Ugh! DOS games sucked, kids.

<quote>I haven't played through Sam & Max or Day of the Tentacle, and I'm hoping I will get to someday. Right now I'm running Windows Millenium with an Awe64 Gold, so maybe I should try them out again. It's been a while. </quote>
I'm not sure how the elimination of real mode in Me will affect playing those DOS games... you can't boot to pure DOS, right?

---
"My life is a patio of fun."<I><B></B></I><I></I><I></I>
#44 by "vkg"
2000-08-31 07:47:58
Oh yeah and Jeremy, Im with you on that MW2 merc's thing, I REMEMBER. They kept re-releasing MW2 and all its incarnations/sequels/prequels more then Valve does with Half-Life these days.

Some of them you can justify for cost of development [many people forget that each day companies run costs thousands and thousands of dollars] , but some were just milking the crowds for all the cash they can get.

All in all though, I just chalk this sort of thing up to the fact that we live in a society of excess. People can afford to waste money apparently, and it shows every day.
#45 by "None-1a"
2000-08-31 07:56:07
none1a@home.com http://www.geocities.com/none-1a/
<b>#42</b> "vkg" wrote...
<QUOTE>If people want to buy special editions that unlock whatever special things they want in games, let them do it. </QUOTE>

Lets say Blizzard Desisded to rerelease the Diblo2 SP, only this new version includes a maxed charicter, who also has some new skills. They promise to add the new skills but just say that any one else could max them selves with enough playing.

Or id desided to do something a little more special for q3a, and removed the railgun from the normal version, now only avalible in the special edition box. Now lets say this time it was sold only at a store that is not in your area, but with a promise that it would be added in for every one latter (only latter turns into 6 months worth of waiting).

Or some one desided to sell a game with three or four super items that are only found in the special version, and has no plans of adding these items for any body else.

By the time you acctauly get the solutions (if you even get them) the game is no longer any fun to play (not helped by having a few months for of ass kickings because you couldn't get to the 'right' store or didn't want to spend the extra cash).

--
None-1a.

O forget it.<I><B></B></I><I></I><I></I>
#46 by "George Broussard"
2000-08-31 08:14:19
georgeb@3drealms.com
Lumberjack:

<quote>So George, will the DNF collectors edition come with a t-shirt or a nice pair of Duke-ish sunglasses? </quote>

It will have something damned cool.  Also we intend on the direct sales version having some stuff you can only get if you buy the game direct from us.

George Broussard, 3D Realms
#47 by "Dragon"
2000-08-31 10:31:22
dragon@planetshogo.com
#46 George said a bunch of stuff.

Does this mean that 3Drealms is capable of self publishing or will you send your online orderers a brown box with a burned cd and a piece of paper pointing to a copy of the manual? I would prefer the brown box idea but I would want to make sure I had a receipt of something just in case the Feds came over. :-)

Also, would you do any kind of discounts for people that walked over and picked up their copies in person? :-)

Dragon
==============
If only Shadow Warrior had taken off....
#48 by "Ellusion"
2000-08-31 10:35:20
Ellusion@planetquake.com http://www.nyhaug.com
[46] George Broussard:
<QUOTE>It will have something damned cool. Also we intend on the direct sales version having some stuff you can only get if you buy the game direct from us.</QUOTE>

Thanks George, I'll be sure to order the game directly from 3DR then. With the shipping and tax cost, it will only cost an additional 80$ to have delievered here. But hey, if it has something "damned cool", that's more than worth it right?

E
#49 by "Mankovic"
2000-08-31 10:41:11
mankovic@jellico.net http://
Hint: Cool is subjective....

My money on the other hand....
#50 by "Apache"
2000-08-31 13:28:00
apache@voodooextreme.com http://www.voodooextreme.com
George said:
<quote>It will have something damned cool. Also we intend on the direct sales version having some stuff you can only get if you buy the game direct from us. </quote>

Uh oh, I smell a new topic ;)
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