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Skyrim and user-created content
January 21st 2011, 01:17 CET by Milan Brezovský

There are three companies that come to mind when I hear "modding". Valve, Epic and Bethesda. But maybe it's just me. Either way, I'm not going to do any research and will wait for you bitches to get trolled into doing one.

Specifically, is modding still relevant? Has the desire to produce content been influenced by the progress of so-called Web 2.0 and will we see more people participating? Will most Skyrim mods revolve about bowel movements with 140 character long quest log? Does it OH FUCK IT I DON"T CARE ABOUT THIS TOPIC ANYWAY>
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#1 by Gabe
2011-01-21 01:18:00
http://www.dartpublishing.com
Democracy is alive and well!
#2 by jjz
2011-01-21 01:19:28
Does Bethesda do things to encourage modding, or do people just mod their stuff?
#3 by TreeFrog
2011-01-21 01:33:48
The toolkit they supply with their games (like, in the box).

"One part disembowels me while another slowly eats its way through the gas line. As I bleed out on the floor, it reminds me that I need to buy milk." - Jibble
#4 by LPMiller
2011-01-21 01:54:51
lpmiller@gotapex.com http://www.gotapex.com
At least in L4D 1 and 2, modding is still quite relevant. Hell, in TF2 as well, I mean, the modders are essentially Valve's farm team.

"Testiculos habet et bene pendentes" - "He has testicles, and they dangle nicely."

"LP, your big balls are a religion." - Jibble
#5 by G-Man
2011-01-21 05:26:57
I would add Firaxis to that short list of mod-friendly developers.
#6 by Gabe
2011-01-21 06:39:01
http://www.dartpublishing.com
Aren't there a lot of WoW mods? I don't know how friendly they are to it, though.
#7 by gaggle
2011-01-21 11:58:38
What modifications are done to the Left 4 Dead games LP?

In other news,
Has Epic really dabbled in mod-enabled products lately? Aren't they all GoW these days? Mods were hip back in their Unreal Tournament days... Which is fitting as the topic itself reads like reminiscing of the old days. Modding got huge and the meaning of the word expanded to include changing everything about a game and everyone were much amazed. But nowadays? Eh, modding remains a relevant field in certain ways but the barrier of entry into gamesmaking has lowered and broadened to such an extent that it's never going back to the size and scope of yesterday. Today people are making games yo.

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#8 by gaggle
2011-01-21 12:00:55
What modifications are done to the Left 4 Dead games LP?

In other news,
Has Epic really dabbled in mod-enabled products lately? Aren't they all GoW these days? Mods were hip back in their Unreal Tournament days... Which is fitting as the topic itself reads like reminiscing of the old days. Modding got huge and the meaning of the word expanded to include changing everything about a game and everyone were much amazed. But nowadays? Eh, modding remains a relevant field in certain ways but the barrier of entry into gamesmaking has lowered and broadened to such an extent that it's never going back to the size and scope of yesterday. Today people are making games yo.

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#9 by Milan Brezovský
2011-01-21 14:20:49
http://uglycode.com
#8 by gaggle

Has Epic really dabbled in mod-enabled products lately? Aren't they all GoW these days? Mods were hip back in their Unreal Tournament days...

I wanted to mention that in the topic, but got bored with myself.

Still, Epic maintains Unreal Engine, and there are almost periodically mods-turned-games based on UE (the last one I remember was The Ball or whatever it was called). In this aspect, Epic is still relevant, because they have tools-first approach, even when it can't be called 'modding' because of the prohibitive price of a license.

Bethesda's toolkits, on the other hand, have never been aimed primarily at professional developers (of stand-alone projects), even when starting with Morrowind, they intentionally started with creating tools that they use that can be reused by the community.

Parhelic Triangle is coming. Eventually.
#10 by LPMiller
2011-01-21 15:24:26
lpmiller@gotapex.com http://www.gotapex.com
there are a host of maps/campaigns for L4D, as well as user made mutations.

"Testiculos habet et bene pendentes" - "He has testicles, and they dangle nicely."

"LP, your big balls are a religion." - Jibble
#11 by Matt Perkins
2011-01-21 21:19:26
wizardque@yahoo.com http://whatwouldmattdo.com/
I think mod capability has a great niche, but isn't as necessary as it was once thought to be. I appreciate it because I can play games like Dragon Age, but I'm not limited by the dumb developers lack of UI skills. Or I can replay Fallout 3 a whole new way.

But I have no idea if that pans out for a company longer term. I do know it influences my buying decision, knowing that people can and will fix the developers mistakes and maybe, just maybe, make some story additions worth trying.

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#12 by Shadarr
2011-01-21 21:24:56
shadarr@gmail.com http://digital-luddite.com
Pretty much the only time I've played with mods was fan-made patches to fix problems with the game, like the memory management in Civ 4 at release and all the stuff that was wrong with Evil Genius.  I tried downloading a couple of total conversions for Civ 4 and just couldn't get into it.  It's still the same game even if the units look different.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#13 by Ashiran
2011-01-23 00:08:33
I heard they are adding cliff racers.

Any game where competence can be measured by the amount of clicks per minute is not a strategy game.
#14 by Greg
2011-01-23 05:31:17
Blizzard has a very good relationship with addon developers for Starcraft and Warcraft.

#15 by Milan Brezovský
2011-01-23 07:02:01
http://uglycode.com
#13 by Ashiran

I heard they are adding cliff racers.

FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUU--

Parhelic Triangle is coming. Eventually.
#16 by gaggle
2011-01-25 16:29:24
So, which mods are suggested for a fun Just Cause 2 time?

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#17 by anaqer
2011-01-25 17:40:52
Bolo and the one without the Black Market cutscene.

t mp3/week03 - shout out to hell (with misery)!
"Apple hates everyone now." - BJB
#18 by BobJustBob
2011-01-25 18:14:59
Bolopatch doesn't work anymore.

BUYBUYBUY
#19 by BobJustBob
2011-01-25 18:15:31
Also it doesn't matter what mods you use because Just Cause 2 is great without them, but you'll hate it no matter what.

BUYBUYBUY
#20 by LPMiller
2011-01-25 18:21:04
lpmiller@gotapex.com http://www.gotapex.com
Heh.

"Testiculos habet et bene pendentes" - "He has testicles, and they dangle nicely."

"LP, your big balls are a religion." - Jibble
#21 by CheesyPoof
2011-01-25 18:25:05
Bob speaks the truth on this one.

But man, is BobLogic running wacky on Uncharted 1.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#22 by BobJustBob
2011-01-25 18:25:57
I saw the awful things you said on Facebook. The ending is supposed to make you appreciate the game more, not less. Heathen.

BUYBUYBUY
#23 by CheesyPoof
2011-01-25 18:36:13
The ending is stupid and horrible and is everything you hate about games! It's like a naked singularity around BobLogic that is warping it.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#24 by BobJustBob
2011-01-25 20:18:31
The ending is great.

BUYBUYBUY
#25 by Trolly McTroll
2011-01-25 20:31:41
Johnnys Flame has burned out

#26 by Shadarr
2011-01-25 21:39:39
shadarr@gmail.com http://digital-luddite.com
The ending is stupid and horrible and is everything you hate about games!

Your mistake was in thinking that you understand Boblogic enough to predict future outcomes.  Nobody can do that.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#27 by CheesyPoof
2011-01-25 21:45:12
It's true, I thought I could ride that bull but in the end I left a broken, disgraced and humbled man.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#28 by BobJustBob
2011-01-25 22:02:50
And this is why the whole Boboverse concept is a bad thing. Instead of using this disagreement as a reason to examine your opinion about the game and figure out why you are unable to appreciate the many things it does right, you mindlessly repeat a cliche. You'll never equal my taste in games if you refuse to allow yourself to grow.

BUYBUYBUY
#29 by Jamie
2011-01-25 22:05:43
jamie@jmadigan.net http://www.jmadigan.net
Bob, it's because you're apparently not interesting in actually having conversations. You're just interested in writing things like what you just wrote.

blog | Twitter | The Psychology of Gaming

"It was a little hard to tell how bad I was bleeding on account of the salsa" -- Jibble
#30 by CheesyPoof
2011-01-25 22:07:01
Ha! I'd like to hear your argument why insta-death is good, why QTE's are good gameplay, how poor checkpoints enhance gameplay, how waves of enemies couple with a slow aiming speed is fun and how a one shot insta-death end boss that uses a QTE to finish it off is fun? It's a mess. The fact that I played to the end is testament to some of the value of it, but all the elements at the end conspired to piss off any goodwill I had for the game.

I'll still play 2, though.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#31 by BobJustBob
2011-01-25 22:11:38
Jamie, no sniping from the sidelines. We're having a conversation here.

Cheesy, why are you talking about gameplay? We already agreed that the reason to play Uncharted was for the story; if gameplay was all that mattered, you should have just skipped to the sequel. I was talking about the ending to the story.

BUYBUYBUY
#32 by CheesyPoof
2011-01-25 22:13:50
I'm talking about the whole package.

Where do you consider the end of the story to begin? I hate to say it, but I was so pissed off by that end chapter/boss that I missed the final cutscene and only saw the credits roll. I guess I can go back in an replay that or go to youtube but I was pissed.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#33 by CheesyPoof
2011-01-25 22:26:48
If we're talking just story, then Uncharted 1 probably has the best game story that I've played, off the top of my head.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#34 by BobJustBob
2011-01-25 22:27:34
The part before the boss fight.

BUYBUYBUY
#35 by Milan Brezovský
2011-01-25 22:49:47
http://uglycode.com
BUT BOB DOESN"T EVEN LIKE STORY IN GAMES

Parhelic Triangle is coming. Eventually.
#36 by Matt Perkins
2011-01-26 01:39:03
wizardque@yahoo.com http://whatwouldmattdo.com/
We ALL, minus one, see the contradictory nature of the Boboverse. I don't think there's much disagreement on this matter. You know, minus that one guy.




So why is everyone stunned when it stays contradictory and odd?

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#37 by BobJustBob
2011-01-26 01:50:26
Fuck off, troll.

BUYBUYBUY
#38 by Matt Perkins
2011-01-26 02:15:36
wizardque@yahoo.com http://whatwouldmattdo.com/
Dear Bob,

I love you. No judgements. You are loved by me unconditionally.

That, however, doesn't change that your opinions aren't often based in what many would call logical space or common sense. Which is a fine thing by me, don't get me wrong. Again, no judgement.

So now take that next step and admit it. You like some things even though you do not have logical reasons for it. You make up crazy rules that could not possibly be applied to all games and when a game comes along and break those rules, you pretend it does not.

It's all right. As a matter of fact, I like you just the way you are. But your life might be easier if you cease to argue that your game tastes follow some logical pattern. Other than, your liking of them.


Remember, I love you and do not desire you to change. I am only suggesting a path that would lead to less resistance.

That is all.

-Matt

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#39 by BobJustBob
2011-01-26 02:28:37
Your Friend did it better.

BUYBUYBUY
#40 by Matt Perkins
2011-01-26 02:43:46
wizardque@yahoo.com http://whatwouldmattdo.com/
Oh, that's a given. That guy rocks.

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#41 by Shadarr
2011-01-26 02:59:04
shadarr@gmail.com http://digital-luddite.com
I love you too, Bob, but I won't try to change you.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#42 by Shadarr
2011-01-26 02:59:28
shadarr@gmail.com http://digital-luddite.com
Because I'm not a girl like Matt.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#43 by CheesyPoof
2011-01-26 03:00:40
I like Bob, but do disagree with him at times.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#44 by LPMiller
2011-01-26 03:04:43
lpmiller@gotapex.com http://www.gotapex.com
But you also are not this Mattgirl?

"Testiculos habet et bene pendentes" - "He has testicles, and they dangle nicely."

"LP, your big balls are a religion." - Jibble
#45 by CheesyPoof
2011-01-26 03:07:23
I am not a Mattgirl.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#46 by gaggle
2011-01-26 03:29:25
I'll give this mod a chance then. Multi-Grappling seems to be some trainer thing that modifies the game itself in weird ways so I'll stay away from that.

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#47 by Matt Perkins
2011-01-26 04:03:58
wizardque@yahoo.com http://whatwouldmattdo.com/
I am somewhat of a girl I reckon.

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#48 by schnee
2011-01-26 08:05:09
david@snowdesign.com
Jesus christ, I don't come back for five years and it's like I never left. I recognize every single one of you. It's like you're frozen in amber, or a bunch of those talking Japanese heads from Neuromancer recounting some AI construct version of what used to be people.

I was digging through some old art and realized I did the UAC stuff in 2005. Time flies.

How the hell are you?
#49 by Matt Perkins
2011-01-26 08:09:08
wizardque@yahoo.com http://whatwouldmattdo.com/
I deeply wounded that you feel that I haven't changed. I am barely recognizable from that other dude. Really.

"programmers talk from a very deep gnome cavern, full of gold mechanics" - wisdom from the ancients
#50 by CheesyPoof
2011-01-26 08:49:05
I think I'm different than 5 years ago. Where did you go?

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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